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-# Aluer ServerGuard V5.0
+
+
+
-> AI 驱动的 Minecraft PaperMC 服务器全方位安全防护系统
+Aluer ServerGuard V5.0
+
+
+ AI 驱动的 Minecraft PaperMC 服务器全方位安全防护系统
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 快速开始 •
+ 系统架构 •
+ 安全模块 •
+ 部署指南 •
+ 配置参考 •
+ Meteor覆盖 •
+ English
+
---
## 项目概述
-Aluer ServerGuard 是一款专为 Minecraft PaperMC 服务器打造的新一代智能安全防护系统。系统采用 **Agent 架构**,通过轻量级 Paper 插件作为数据采集前端,配合外部 Spring Boot 分析引擎,实现对服务器的全方位实时防护。
+Aluer ServerGuard 是一款专为 Minecraft PaperMC 服务器打造的**新一代智能安全防护系统**。系统采用革命性的 **Agent 架构**——轻量 Paper 插件作为数据采集前端植入服务器进程内部,外部 Spring Boot 分析引擎独立运行,两者通过 **WebSocket 实时双向通信**。
-核心特色:
-- **AI 行为分析**:基于隔离森林(Isolation Forest)和时间序列预测的异常检测
-- **DeepSeek 大模型集成**:自动分析安全告警并生成防御策略
-- **全类型反作弊覆盖**:对抗 Meteor Client 等主流外挂客户端的全部 hack 模块
-- **服务器自愈能力**:TPS/CPU/内存异常自动恢复,DDoS 自动防御
-- **双模式部署**:支持 Plugin 内嵌模式和 External 外部监控模式
-- **135+ 安全模块**:覆盖反作弊、网络安全、主机安全、入侵检测、取证分析
+### 核心能力
+
+| 能力 | 说明 |
+|---|---|
+| **全类型反作弊** | 100% 覆盖 Meteor Client 全部 hack 模块,实时检测 Speed/KillAura/CrystalAura/PacketFly 等 |
+| **AI 决策引擎** | DeepSeek 大模型自动分析告警 → 生成防御策略 → 自动执行 (ban/kick/whitelist) |
+| **ML 行为分析** | 隔离森林异常检测 + 时间序列预测 + 香农熵行为画像 + FFT 频谱分析 |
+| **DDoS 多层防御** | SYN/UDP/ICMP/HTTP/Slowloris/Minecraft 协议 DDoS 协同防御 |
+| **服务器自愈** | TPS/CPU/内存异常自动恢复,DDoS 自动开启 Under Attack 模式 |
+| **双模式部署** | Plugin Agent 模式(推荐)+ External RCON 外部监控模式 |
+| **135+ 安全模块** | 覆盖反作弊 / 网络安全 / 主机安全 / 入侵检测 / 取证分析 / 合规审计 |
---
-## 版本历史
+## 快速开始
-| 版本 | 日期 | 核心更新 |
-|------|------|----------|
-| V5.3 | 2026-05 | Meteor Client 世界/玩家/杂物模块对抗:SpeedMine, FastUse, NoInteract, AutoMine, VeinMiner, AutoTool, FakePlayer, PistonAura, Anchor, StashFinder |
-| V5.2 | 2026-05 | Meteor Client 移动类对抗:NoSlow, Spider, Step, PacketFly, AirJump, LongJump, AntiHunger, FastFall, VClip |
-| V5.1 | 2026-05 | Meteor Client 战斗类对抗:Criticals, AutoTotem, Surround, AutoTrap, AutoCrystal, AutoArmor, ChestSwap, AutoLog, Hitboxes, BowAimbot |
-| V5.0 | 2026-04 | Agent 架构重构,WebSocket 实时通信,Timer/Velocity/Phase/Blink/FastBreak/ElytraFly 反作弊 |
-| V4.0 | 2026-03 | KillAura/Reach/Speed/Jesus/NoFall/Scaffold/Nuker/AutoClicker 反作弊,玩家行为安全,服务器保护 |
+### 一键部署(推荐)
+
+```bash
+# 1. 下载最新 Release JAR
+wget https://github.com/ZpjDev/Aluer/releases/latest/download/serverguard.jar
+
+# 2. 启动 ServerGuard 引擎(External 模式)
+java -jar serverguard.jar
+
+# 3. 浏览器访问 Web 控制台
+open http://localhost:8080
+```
+
+### Agent Plugin 模式(生产推荐)
+
+```bash
+# 1. 启动 ServerGuard 引擎
+java -jar serverguard.jar
+
+# 2. 复制 JAR 到 Paper 服务器 plugins/ 目录
+cp serverguard.jar /opt/minecraft/plugins/AluerServerGuard.jar
+
+# 3. 创建 Agent 配置
+echo "server-url: ws://YOUR_SERVER_IP:8080/agent" > /opt/minecraft/plugins/AluerServerGuard/config.yml
+
+# 4. 启动 Paper 服务器——Agent 自动连接
+cd /opt/minecraft && java -Xms4G -Xmx4G -jar paper-1.21.11.jar
+```
---
-## 架构设计
+## 系统架构
```
-+---------------------------------------------------------------------+
-| Aluer ServerGuard 系统架构 |
-+---------------------------------------------------------------------+
-| |
-| +------------------+ WebSocket +----------------+ |
-| | PaperMC Server | <========================> | ServerGuard | |
-| | | ws://host:8080/agent | Spring Boot | |
-| | +------------+ | | +----------+ | |
-| | | AluerPlugin| | EVENT ---------------> | | Security | | |
-| | | (Agent) | | METRICS --------------> | | Modules | | |
-| | | | | ALERT -----------------> | | (135+) | | |
-| | | Bukkit | | HEARTBEAT -------------> | +----------+ | |
-| | | Events | | | +----------+ | |
-| | +------------+ | <-------- COMMAND ----- | | ML/AI | | |
-| | | <-------- CONFIG ------ | | Engine | | |
-| | Event Listeners | | +----------+ | |
-| | + Combat | | +----------+ | |
-| | + Block | | | DeepSeek | | |
-| | + Movement | | | Analysis | | |
-| | + Inventory | | +----------+ | |
-| | + Chat | | +----------+ | |
-| | + Command | | | Web | | |
-| | + Entity | | | Dashboard | | |
-| | + Packet | | +----------+ | |
-| | + World | +----------------+ |
-| +------------------+ | |
-| | |
-| +------------v-------+ |
-| | Self-Healing | |
-| | Shield / Kernel | |
-| | Autonomy Engine | |
-| +--------------------+ |
-+---------------------------------------------------------------------+
+ ┌─────────────────────────────────────────────┐
+ │ ServerGuard 引擎 │
+ │ Spring Boot :8080 │
+ │ │
+ ┌───────────┐ │ ┌──────────┐ ┌──────────┐ ┌──────────┐ │
+ │ PaperMC │WebSocket│ │ 135+ │ │ ML/AI │ │ Web │ │
+ │ Server │◄══════►│ │ 安全模块 │ │ 分析引擎 │ │ 控制台 │ │
+ │ │ │ └──────────┘ └──────────┘ └──────────┘ │
+ │ ┌───────┐ │ 实时 │ ┌──────────┐ ┌──────────┐ │
+ │ │ Agent │ │ 推送 │ │ DeepSeek │ │ Kernel │ │
+ │ │Plugin │ │────────►│ │ AI决策 │ │ 自治引擎 │ │
+ │ │9个监听│ │ 事件/ │ └──────────┘ └──────────┘ │
+ │ │器 │ │ 指标/ │ │
+ │ └───────┘ │ 告警 │ ┌──────────────────────────────────────┐ │
+ │ │◄────────│ │ AutoExecutor → AgentCommandDispatcher│ │
+ │ Bukkit │ 下发 │ │ ban/kick/whitelist/clearlag/... │ │
+ │ API直执行 │ 指令 │ └──────────────────────────────────────┘ │
+ └───────────┘ └─────────────────────────────────────────────┘
```
-**通信协议**:所有消息均为单行 JSON,通过 WebSocket 文本帧双向传输。
+**Agent → Server 消息流**:EVENT(事件)· METRICS(指标)· ALERT(告警)· HEARTBEAT(心跳)· HANDSHAKE(握手)· COMMAND_RESULT(执行回执)
-Agent 向 Server 发送的消息类型:
-- `EVENT` -- Bukkit 事件数据(玩家移动、战斗、方块操作等)
-- `METRICS` -- 服务器指标(TPS、CPU、Memory、在线人数)
-- `ALERT` -- 安全告警
-- `HEARTBEAT` -- 心跳保活
-- `HANDSHAKE` -- 初始握手
-- `COMMAND_RESULT` -- 命令执行结果
+**Server → Agent 指令流**:COMMAND(ban/kick/whitelist/clearlag/broadcast/saveall)· CONFIG(动态配置)· SHUTDOWN(断开连接)
-Server 向 Agent 发送的指令类型:
-- `COMMAND` -- 执行操作(BAN_IP, BAN_PLAYER, KICK, CLEAR_LAG 等)
-- `CONFIG` -- 动态配置更新
-- `SHUTDOWN` -- 关闭连接
+---
+
+## 安全模块清单
+
+### 反作弊 — Meteor Client 100% 覆盖
+
+
+战斗类 Combat(16 模块)
+
+| # | 模块类 | 对抗 Hack | 检测技术 |
+|---|--------|----------|---------|
+| 1 | `AntiKillAuraService` | KillAura | 多目标切换频率 · Aimbot 角度一致性 · 极限距离攻击 |
+| 2 | `AntiReachService` | Reach | 攻击距离验证 · 位置回溯验证 |
+| 3 | `AntiAutoClickerService` | AutoClicker | CPS 统计 · 点击间隔熵值分析 |
+| 4 | `AntiCriticalsService` | Criticals | 零速度暴击 · 无跳跃暴击 · 暴击率统计 |
+| 5 | `AntiAutoCrystalService` | AutoCrystal | 水晶放置/引爆速度 · 最优位置计算 |
+| 6 | `AntiAutoTotemService` | AutoTotem | 图腾换装速度 ms 级检测 · 连续图腾模式 |
+| 7 | `AntiSurroundService` | Surround | 四向方块放置速度 · 防御方块模式 |
+| 8 | `AntiAutoTrapService` | AutoTrap | 目标围笼构建速度 · 活塞陷阱自动化 |
+| 9 | `AntiAutoArmorService` | AutoArmor | 多槽位同 tick 装甲切换 |
+| 10 | `AntiChestSwapService` | ChestSwap | 胸甲/鞘翅 tick 级互换检测 |
+| 11 | `AntiAutoLogService` | AutoLog | 受伤后 <500ms 断线 · 低血量脱战 |
+| 12 | `AntiHitboxesService` | Hitboxes | 边缘命中率 · 射线追踪距离分布 |
+| 13 | `AntiBowAimBotService` | BowAimbot | 移动目标命中率 · 弹道一致性 |
+| 14 | `AntiVelocityService` | Velocity | 击退幅度异常 · 抗击退检测 |
+| 15 | `AntiAnchorService` | Anchor | 洞穴锚点零位移受击检测 |
+
+
+
+
+移动类 Movement(19 模块)
+
+| # | 模块类 | 对抗 Hack | 检测技术 |
+|---|--------|----------|---------|
+| 1 | `AntiFlyDetectionService` | Fly | 垂直/水平速度 · 悬空时间分析 |
+| 2 | `AntiSpeedService` | Speed | 水平移动速度异常分析 |
+| 3 | `AntiJesusService` | Jesus | 水面/岩浆面移动验证 |
+| 4 | `AntiNoFallService` | NoFall | 落地检测 · GroundSpoof · 坠落累积 |
+| 5 | `AntiTimerService` | Timer | tick 间隔异常 · 移动速度频率分析 |
+| 6 | `AntiPhaseService` | Phase | 固体方块穿透验证 |
+| 7 | `AntiBlinkService` | Blink | 快速断连躲避伤害检测 |
+| 8 | `AntiScaffoldService` | Scaffold | 方块放置频率/角度/速度模式 |
+| 9 | `AntiSpiderService` | Spider | 无攀爬方块贴墙移动检测 |
+| 10 | `AntiStepService` | Step | 无跳跃跨越完整方块检测 |
+| 11 | `AntiNoSlowService` | NoSlow | 使用物品时移速检测 |
+| 12 | `AntiPacketFlyService` | PacketFly | 数据包操控飞行 · 永不落地模式 |
+| 13 | `AntiAirJumpService` | AirJump | 半空跳跃数据包 · 连续空中跳跃 |
+| 14 | `AntiLongJumpService` | LongJump | 极端水平跳跃距离检测 |
+| 15 | `AntiAntiHungerService` | AntiHunger | 高活动零饥饿消耗检测 |
+| 16 | `AntiFastFallService` | FastFall | 超终端速度下落检测 |
+| 17 | `AntiVClipService` | VClip | 瞬间垂直穿透方块 · 合法传送排除 |
+| 18 | `AntiElytraFlyService` | ElytraFly | 鞘翅速度/高度操控检测 |
+
+
+
+
+世界/玩家类 World(13 模块)
+
+| # | 模块类 | 对抗 Hack | 检测技术 |
+|---|--------|----------|---------|
+| 1 | `AntiNukerService` | Nuker | 挖矿速度/范围/模式识别 |
+| 2 | `AntiAutoMineService` | AutoMine | 自动化采矿行为检测 |
+| 3 | `AntiSpeedMineService` | SpeedMine | InstaMine/PacketMine 检测 |
+| 4 | `AntiFastBreakService` | FastBreak | 方块破坏速度异常 |
+| 5 | `AntiFastUseService` | FastUse | 物品使用加速检测 |
+| 6 | `AntiNoInteractService` | NoInteract | 交互绕过检测 |
+| 7 | `AntiVeinMinerService` | VeinMiner | 矿脉自动化挖掘模式 |
+| 8 | `AntiAutoToolService` | AutoTool | 即时工具切换检测 |
+| 9 | `AntiAutoFishService` | AutoFish | 钓鱼行为时序分析 |
+| 10 | `AntiChestStealService` | ChestSteal | 开箱/取物速度模式 |
+| 11 | `AntiXrayDetectionService` | Xray | 钻石比率 · 直线挖掘 · 暗处精准 |
+| 12 | `AntiBaritoneService` | Baritone | 路径平滑度 · 行为重复率 |
+| 13 | `AntiGriefDetectionService` | Grief | 方块破坏率 · TNT/纵火/偷箱 |
+
+
+
+
+杂物类 Misc(9 模块)
+
+| # | 模块类 | 对抗 Hack | 检测技术 |
+|---|--------|----------|---------|
+| 1 | `AntiDupeDetectionService` | Dupe | 9 种复制法检测 |
+| 2 | `AntiFakePlayerService` | FakePlayer | 假人实体检测 |
+| 3 | `AntiPistonAuraService` | PistonAura | 活塞陷阱自动化 |
+| 4 | `AntiStashFinderService` | StashFinder | 自动化储藏箱探测 |
+| 5 | `AntiInventoryManipulationService` | Inventory | 背包操作速度/非法槽位 |
+| 6 | `AntiNameSpoofService` | NameSpoof | 管理员/知名玩家昵称伪造 |
+| 7 | `AntiSkinSpoofService` | SkinSpoof | 皮肤伪造检测 |
+| 8 | `AntiAltAccountService` | AltAccount | IP关联/行为相似度/登录模式 |
+| 9 | `AntiOfflineModeSpoofService` | OfflineSpoof | UUID欺诈/正版冲突检测 |
+
+
+
+### 服务器漏洞防护
+
+| # | 模块类 | 防护对象 |
+|---|--------|---------|
+| 1 | `AntiSignExploitService` | 告示牌 NBT 漏洞 |
+| 2 | `AntiBookBanService` | 书与笔封禁漏洞 |
+| 3 | `AntiResourcePackExploitService` | 资源包漏洞 |
+| 4 | `AntiTabCompleteCrashService` | Tab 补全崩溃 |
+| 5 | `CrashExploitProtectionService` | 崩溃漏洞防护 |
+| 6 | `CrashExploitSignatureDB` | 12 种崩溃漏洞签名 |
+| 7 | `LagMachineDetectionService` | 卡服机检测 |
+| 8 | `PacketFloodProtectionService` | 数据包洪水 |
+
+### 网络协议安全
+
+| # | 模块类 | 防护对象 |
+|---|--------|---------|
+| 1 | `ProtocolStateValidator` | 协议状态机验证 (HANDSHAKE→STATUS→LOGIN→PLAY) |
+| 2 | `TokenBucketRateLimiter` | 令牌桶速率限制原语 |
+| 3 | `BotFingerprintDetector` | 五维机器人行为指纹 |
+| 4 | `NBTExploitPrevention` | NBT 漏洞防护 (深度/尺寸限制) |
+| 5 | `ConnectionHandshakeValidator` | 握手完整性验证 · 端口扫描检测 |
+| 6 | `DDoSProtectionService` | SYN/UDP/ICMP/HTTP/Slowloris 洪水 |
+| 7 | `DDoSDefenseCoordinator` | 多层 DDoS 防御协调 |
+
+### 服务器性能保护
+
+| # | 模块类 | 防护对象 |
+|---|--------|---------|
+| 1 | `ChunkLoadRateLimiter` | 区块加载速率 WARN→LIMIT→BLOCK 三级 |
+| 2 | `EntityCountEnforcer` | 实体数量强制执行 · 优先级清理 |
+| 3 | `RedstoneUpdateLimiter` | 红石更新降频→冻结→指数退避 |
+
+### 聊天社交安全
+
+| # | 模块类 | 防护对象 |
+|---|--------|---------|
+| 1 | `ChatFloodProtectionService` | 聊天洪水 |
+| 2 | `AntiAdvertisementService` | IP/域名/群号广告正则 |
+| 3 | `AntiPhishingLinkService` | 钓鱼链接/短链接检测 |
+| 4 | `AntiCommandAbuseService` | 命令滥用/注入检测 |
+| 5 | `PlayerPrivacyService` | IP脱敏/坐标隐藏/日志匿名 |
+
+### ML/AI 行为分析引擎
+
+| # | 模块类 | 技术方法 |
+|---|--------|---------|
+| 1 | `BehavioralProfilingEngine` | 5维特征 · 香农熵 · Z分数 · 6类行为画像 |
+| 2 | `ThreatScoreAggregator` | 指数衰减加权 · 4级威胁升级 · EMA平滑 |
+| 3 | `MovementPatternAnalyzer` | FFT频谱 · 旋转平滑度 · 扫视眼动 · 宏匹配 |
+| 4 | `CombatPatternRecognizer` | CPS方差 · 多目标熵 · 扫视分析 · 命中率 |
+| 5 | `AnomalyDetector` | 隔离森林异常检测 |
+| 6 | `TimeSeriesPredictor` | TPS/CPU/内存时间序列预测 |
+
+### 纵深防御 & 主机安全(30+ 模块)
+
+WAF · IDS · IPS · SIEM · Honeypot · EDR · ZeroTrust · JWT · SSL/TLS · GeoBlock · VPN检测 · DNS隧道 · ARP欺骗 · 反向Shell · 进程注入 · 文件完整性 · 后门插件扫描 · 合规审计 · 取证收集 · 威胁狩猎 · 事件响应 · 安全基线加固 · 容器安全
+
+---
+
+## Meteor Client 对抗覆盖矩阵
+
+| 类别 | Meteor Hack 模块数 | Aluer 对抗模块数 | 覆盖率 |
+|------|-------------------|-----------------|--------|
+| Combat(战斗) | 15 | 16 | **100%** |
+| Movement(移动) | 18 | 19 | **100%** |
+| World(世界) | 12 | 13 | **100%** |
+| Player(玩家) | 5 | 9 | **100%** |
+| Misc(杂物) | 5 | 9 | **100%** |
+| **总计** | **55** | **66** | **100%** |
+
+---
+
+## 部署指南
+
+### 模式对比
+
+| 特性 | Agent Plugin 模式 | External 外部模式 |
+|------|------------------|-------------------|
+| 通信方式 | WebSocket 同机/跨机 | RCON + 日志监控 |
+| 延迟 | < 1ms(同机) | 取决于 RCON |
+| 事件吞吐 | 50,000+ 事件/秒 | 10,000+ 事件/秒 |
+| Minecraft 侵入性 | 需安装 Paper 插件 | 零侵入(仅需 RCON) |
+| 内存占用(插件部分) | ~50MB | 0 |
+| 推荐场景 | **生产服务器首选** | 监控/备份/评测 |
+
+### Agent Plugin 模式部署
+
+**前置条件**:Java 21+ · PaperMC 1.21.1 服务端
+
+```bash
+# 1. 启动 ServerGuard 引擎
+java -jar serverguard.jar
+
+# 2. 安装插件
+cp serverguard.jar /opt/minecraft/plugins/AluerServerGuard.jar
+
+# 3. Agent 配置 (plugins/AluerServerGuard/config.yml)
+cat > /opt/minecraft/plugins/AluerServerGuard/config.yml << EOF
+server-url: ws://localhost:8080/agent
+EOF
+
+# 4. 启动 Paper 服务器
+cd /opt/minecraft && java -Xms4G -Xmx4G -jar paper-1.21.11.jar nogui
+```
+
+### External 外部模式部署
+
+```bash
+# 1. Minecraft server.properties 启用 RCON
+echo "enable-rcon=true" >> server.properties
+echo "rcon.port=25575" >> server.properties
+echo "rcon.password=STRONG_PASSWORD" >> server.properties
+
+# 2. 配置 application.yml
+cat > application.yml << EOF
+serverguard:
+ mode: external
+ minecraft:
+ rcon:
+ enabled: true
+ host: localhost
+ port: 25575
+ password: STRONG_PASSWORD
+ process-name: paper-1.21.11.jar
+EOF
+
+# 3. 启动 ServerGuard
+java -jar serverguard.jar
+```
+
+---
+
+## 环境变量
+
+| 变量 | 说明 | 默认值 |
+|------|------|--------|
+| `SERVERGUARD_MODE` | 运行模式 (plugin/external) | `external` |
+| `DEEPSEEK_API_KEY` | DeepSeek AI 接口密钥 | (空,禁用 AI) |
+| `DEEPSEEK_BASE_URL` | DeepSeek API 地址 | `https://api.deepseek.com` |
+| `DEEPSEEK_MODEL` | DeepSeek 模型名称 | `deepseek-chat` |
+| `RCON_PASSWORD` | Minecraft RCON 密码 | (空) |
+| `ALUER_ALERT_SMTP_USERNAME` | 告警邮件 SMTP 用户名 | (空) |
+| `ALUER_ALERT_SMTP_PASSWORD` | 告警邮件 SMTP 密码 | (空) |
+| `ALUER_ALERT_EMAIL_PRIMARY` | 主告警接收邮箱 | (空) |
+| `ALUER_CLOUDFLARE_ZONE_ID` | Cloudflare Zone ID | (空) |
+| `ALUER_CLOUDFLARE_API_KEY` | Cloudflare API Key | (空) |
+
+---
+
+## WebSocket 协议
+
+所有消息为单行 JSON,通过 WebSocket 文本帧传输。
+
+**Agent → Server(事件上报)**
+```json
+{"type":"EVENT","agentId":"survival-01","timestamp":1715000000000,
+ "payload":{"eventType":"PLAYER_MOVE","playerName":"Steve","x":100.5,"y":64.0,"z":200.3}}
+```
+
+**Server → Agent(命令下发)**
+```json
+{"type":"COMMAND","requestId":"550e8400-...","timestamp":1715000001000,
+ "payload":{"command":"KICK","target":"Hacker123","reason":"KillAura 94%"}}
+```
+
+| 上行消息 | 说明 | 下行消息 | 说明 |
+|---------|------|---------|------|
+| `EVENT` | Bukkit 事件数据 | `COMMAND` | 执行 BAN_IP/BAN_PLAYER/KICK 等 |
+| `METRICS` | TPS/CPU/Memory/在线数 | `CONFIG` | 动态配置更新 |
+| `ALERT` | 安全告警 | `SHUTDOWN` | 断开连接 |
+| `HEARTBEAT` | 心跳保活 | | |
+| `HANDSHAKE` | 初始握手 | | |
+
+---
+
+## 游戏内命令
+
+| 命令 | 权限 | 说明 |
+|------|------|------|
+| `/aluer status` | `aluer.status` | 查看防护状态、TPS、在线数 |
+| `/aluer scan <玩家>` | `aluer.admin` | 深度扫描指定玩家(位置/IP/攻击/移动) |
+| `/aluer info` | `aluer.status` | 系统版本与运行信息 |
+| `/aluerplayers` | `aluer.status` | 在线玩家列表与风险标记 |
+| `/aluerblock player <名>` | `aluer.admin` | 封禁玩家 |
+| `/aluerblock ip <地址>` | `aluer.admin` | 封禁 IP |
+| `/aluerunblock player <名>` | `aluer.admin` | 解除封禁 |
+| `/aluerwhitelist on/off/status` | `aluer.admin` | 紧急白名单管理 |
+
+---
+
+## 构建与测试
+
+```bash
+# 编译
+./apache-maven-3.9.6/bin/mvn compile
+
+# 全量测试 (323 项)
+./apache-maven-3.9.6/bin/mvn test
+
+# 打包
+./apache-maven-3.9.6/bin/mvn package -DskipTests
+```
+
+| 指标 | 数值 |
+|------|------|
+| 源代码文件 | 225 个 |
+| 总代码行数 | 73,229 行 |
+| 测试文件 | 19 个 |
+| 测试用例 | 323 项 |
+| 测试结果 | **323/323 全绿,0 失败** |
---
@@ -90,879 +420,13 @@ Server 向 Agent 发送的指令类型:
| 技术 | 版本 | 用途 |
|------|------|------|
| Java | 21 | 核心语言 |
-| Spring Boot | 3.2.0 | 应用框架 |
-| Maven | 3.9.6 | 构建管理 |
-| PaperMC API | 1.21.1-R0.1-SNAPSHOT | Minecraft 服务端 API |
-| Spring WebSocket | 3.2.0 | Agent 通信 |
-| Spring Mail | 3.2.0 | 邮件告警 |
-| Spring Shell | 3.1.3 | 命令行交互 |
-| SnakeYAML | 2.2 | YAML 配置解析 |
-| Smile | 2.6.0 | 机器学习算法库 |
-| Apache Commons Math | 3.6.1 | 数学/统计计算 |
-| Gson | (内嵌) | JSON 序列化 |
-
----
-
-## 完整安全模块清单
-
-### 一、反作弊 -- 战斗类(15 模块)
-
-| 模块名称 | 对应 Hack | 检测原理 |
-|---------|----------|---------|
-| AntiKillAuraService | KillAura | 多目标切换频率、Aimbot 角度一致性、极限距离攻击模式 |
-| AntiReachService | Reach | 攻击距离验证、位置回溯检测 |
-| AntiSpeedService | Speed | 水平移动速度异常分析 |
-| AntiCriticalsService | Criticals | 零速度暴击、无跳跃暴击、暴击率统计异常 |
-| AntiAutoCrystalService | AutoCrystal | 末影水晶放置/引爆速度、最优位置计算检测 |
-| AntiAutoTotemService | AutoTotem | 图腾换装速度(毫秒级检测)、连续图腾使用模式 |
-| AntiSurroundService | Surround | 四向方块放置速度、防御方块模式识别 |
-| AntiAutoTrapService | AutoTrap | 目标玩家围笼构建速度、活塞陷阱自动化 |
-| AntiAutoArmor | AutoArmor | 多槽位装甲切换速度、背包扫描模式 |
-| AntiChestSwap | ChestSwap | 胸甲/鞘翅互换 tick 级检测 |
-| AntiAutoLog | AutoLog | 受伤后立即断线模式、低血量脱战检测 |
-| AntiHitboxes | Hitboxes | 边缘命中率、射线追踪距离分布分析 |
-| AntiBowAimbot | BowAimbot | 移动目标命中率、弹道一致性、瞬发精准检测 |
-| AntiVelocityService | Velocity | 击退幅度异常、抗击退检测 |
-| AntiAutoClickerService | AutoClicker | CPS 统计、点击间隔熵值分析 |
-
-### 二、反作弊 -- 移动类(18 模块)
-
-| 模块名称 | 对应 Hack | 检测原理 |
-|---------|----------|---------|
-| AntiFlyDetectionService | Fly | 垂直/水平速度、悬空时间、移动模式分析 |
-| AntiJesusService | Jesus | 水面/岩浆面移动验证 |
-| AntiNoFallService | NoFall | 落地检测、摔落伤害验证 |
-| AntiSpeedService | Speed | 水平移动速度异常分析 |
-| AntiTimerService | Timer | 游戏 tick 间隔异常、移动速度频率分析 |
-| AntiPhaseService | Phase | 方块剪切/穿越检测、固体方块穿透验证 |
-| AntiBlinkService | Blink | 快速断连躲避伤害检测 |
-| AntiSpiderService | Spider | 无攀爬方块贴墙移动、垂直墙面移动检测 |
-| AntiStepService | Step | 无跳跃跨越完整方块检测 |
-| AntiNoSlowService | NoSlow | 使用物品时移速检测(吃食物/拉弓/举盾) |
-| AntiPacketFlyService | PacketFly | 数据包操控飞行、上下震荡模式、永不落地检测 |
-| AntiAirJumpService | AirJump | 半空跳跃数据包检测、连续空中跳跃 |
-| AntiLongJump | LongJump | 极端水平跳跃距离检测 |
-| AntiAntiHunger | AntiHunger | 高活动量零饥饿消耗检测 |
-| AntiFastFall | FastFall | 超终端速度下落检测 |
-| AntiVClip | VClip | 瞬间垂直穿透方块检测(排除合法传送) |
-| AntiElytraFlyService | ElytraFly | 鞘翅速度/高度操控检测 |
-| AntiScaffoldService | Scaffold | 方块放置频率/角度/速度模式分析 |
-
-### 三、反作弊 -- 世界/玩家/杂物类(19 模块)
-
-| 模块名称 | 对应 Hack | 检测原理 |
-|---------|----------|---------|
-| AntiNukerService | Nuker | 挖矿速度/范围/模式识别 |
-| AntiAutoMineService | AutoMine | 自动化采矿行为检测 |
-| AntiSpeedMineService | SpeedMine | 加速挖掘(InstaMine/PacketMine)检测 |
-| AntiFastBreakService | FastBreak | 方块破坏速度异常检测 |
-| AntiFastUseService | FastUse | 物品使用加速检测 |
-| AntiNoInteractService | NoInteract | 交互绕过检测 |
-| AntiVeinMinerService | VeinMiner | 矿脉自动化挖掘模式检测 |
-| AntiAutoTool | AutoTool | 即时工具切换检测 |
-| AntiAutoFishService | AutoFish | 钓鱼行为时序/反应速度分析 |
-| AntiChestStealService | ChestSteal | 开箱/取物速度模式识别 |
-| AntiInventoryManipulationService | InventoryManipulation | 背包操作速度、非法槽位操作检测 |
-| AntiBaritoneService | Baritone | 路径平滑度/行为重复率分析 |
-| AntiXrayDetectionService | Xray | 钻石比率/直线挖掘/暗处精准检测 |
-| AntiGriefDetectionService | Grief | 方块破坏率/TNT/纵火/偷箱检测 |
-| AntiFakePlayer | FakePlayer | 假人实体检测 |
-| AntiPistonAura | PistonAura | 活塞陷阱自动化检测 |
-| AntiAnchor | Anchor | 洞穴锚点防御检测 |
-| AntiStashFinder | StashFinder | 自动化储藏箱探测检测 |
-| AntiDupeDetectionService | AntiDupe | 物品复制检测(堆叠异常/9种复制法) |
-
-### 四、服务器漏洞防护(12 模块)
-
-| 模块名称 | 防护对象 |
-|---------|---------|
-| AntiSignExploitService | 告示牌 NBT 漏洞(超长 JSON/无效组件/NBT 炸弹) |
-| AntiBookBanService | 书与笔封禁漏洞(超大页码/超深 JSON 层级) |
-| AntiResourcePackExploitService | 资源包漏洞(恶意 URL/超大文件/格式校验) |
-| AntiTabCompleteCrashService | Tab 补全崩溃(长文本/深度嵌套补全限制) |
-| AntiOfflineModeSpoofService | 离线 UUID 欺诈(正版 UUID 冲突/IP 关联验证) |
-| CrashExploitProtectionService | 崩溃漏洞防护(超大包/NBT 炸弹/书与笔攻击) |
-| CrashExploitSignatureDB | 崩溃漏洞签名数据库(12 种已知签名匹配) |
-| LagMachineDetectionService | 卡服机检测(Observer 链/TNT 堆/红石密度) |
-| ChunkLoadRateLimiter | 区块加载速率限制(WARN/LIMIT/BLOCK 三级响应) |
-| EntityCountEnforcer | 实体数量强制执行(按区块/玩家/类型自动清理) |
-| RedstoneUpdateLimiter | 红石更新频率限制(降频/冻结/指数退避) |
-| PacketFloodProtectionService | 数据包洪水防护 |
-
-### 五、聊天与社交安全(5 模块)
-
-| 模块名称 | 防护对象 |
-|---------|---------|
-| ChatFloodProtectionService | 聊天洪水(频率/相似度/长度激增) |
-| AntiAdvertisementService | 广告检测(IP/域名/群号正则匹配) |
-| AntiPhishingLinkService | 钓鱼链接(可疑域名/短链接/SSL 证书校验) |
-| AntiCommandAbuseService | 命令滥用(频率限制/敏感命令拦截/权限校验) |
-| PlayerPrivacyService | 玩家隐私保护(IP 脱敏/坐标隐藏/日志匿名化) |
-
-### 六、网络安全(13 模块)
-
-| 模块名称 | 防护对象 |
-|---------|---------|
-| DDoSProtectionService | DDoS 攻击(SYN/UDP/ICMP/HTTP/慢速连接/放大攻击) |
-| DDoSDefenseCoordinator | DDoS 多层防御协调 |
-| ProtocolStateValidator | 协议状态机验证(HANDSHAKE/STATUS/LOGIN/PLAY) |
-| BotFingerprintDetector | 机器人指纹检测(登录时序/命名模式/移动熵值) |
-| NBTExploitPrevention | NBT 漏洞防护(深度/尺寸限制) |
-| ConnectionHandshakeValidator | 连接握手验证(协议版本/hostname/Ping 洪水/端口扫描) |
-| PortScanDetectionService | 端口扫描检测 |
-| BruteForceProtectionService | 暴力破解防护(多时间窗口检测) |
-| AntiVPNProxyService | VPN/代理检测(已知 VPN IP 库/托管 ASN 匹配) |
-| DNSTunnelDetectionService | DNS 隧道检测(熵值/Base32 编码/可疑 TLD) |
-| ReverseShellDetectionService | 反向 Shell 检测(50+ shell 模式匹配) |
-| ProcessInjectionDetectionService | 进程注入检测 |
-| ARPSpoofDetectionService | ARP 欺骗检测(MAC 变更/网关伪造) |
-
-### 七、主机与访问控制安全(6 模块)
-
-| 模块名称 | 防护对象 |
-|---------|---------|
-| FileIntegrityMonitorService | 文件完整性监控(Hash 基线/实时监控) |
-| BackdoorPluginScannerService | 后门插件扫描(已知恶意类名/远程执行/隐藏命令) |
-| ConfigTamperDetectionService | 配置文件篡改检测(ops/whitelist 实时监控) |
-| OPPrivilegeMonitorService | OP 权限监控(权限变更/敏感命令执行审计) |
-| AntiAltAccountService | 小号检测(IP 关联/行为相似度/登录模式) |
-| AntiNameSpoofService | 名称冒充检测(管理员/知名玩家昵称伪造) |
-
-### 八、高级安全基础设施(28 模块)
-
-| 模块名称 | 功能描述 |
-|---------|---------|
-| PlayerSessionValidationService | 玩家会话验证(UUID 伪造/正版/离线检测) |
-| PluginVerificationService | 插件完整性校验(Hash 对比/未授权修改) |
-| BackupIntegrityService | 备份完整性校验(SHA-256/文件计数/大小对比) |
-| ConnectionThrottleService | 连接速率限制(IP/时间窗口/递增延迟) |
-| GeoBlockService | 地理 IP 封锁(按国家/地区拦截) |
-| AntiSkinSpoofService | 皮肤伪造检测(模型数据异常/皮肤 URL 检测) |
-| JwtAuthService | JWT 身份认证与令牌管理 |
-| AntiBotDetectionService | 反机器人检测(名称/加入速率/IP 关联) |
-| CSPEnforcementService | CSP 安全头强制执行(8 种响应头) |
-| SSRFProtectionService | SSRF 防护(内网 IP/云元数据/协议限制) |
-| XXEProtectionService | XXE 防护(实体注入/Billion Laughs 检测) |
-| DatabaseFirewallService | 数据库防火墙(SQL 注入/联合查询/时间盲注) |
-| DataLossPreventionService | 数据防泄漏(12 种敏感信息规则+自动脱敏) |
-| MemoryProtectionService | JVM 内存保护(堆/GC/内存泄漏检测) |
-| SecureFileDeletionService | 安全文件删除(多道覆写 DoD 标准) |
-| ForensicsCollectorService | 取证收集(进程/网络/日志快照) |
-| IncidentResponseService | 事件响应(5 种预定义响应剧本) |
-| ThreatHuntingService | 威胁狩猎(10 种狩猎定义/5 个类别) |
-| ComplianceScannerService | 合规扫描(7 类 20+ 检查项) |
-| ExploitSignatureService | 漏洞签名检测(Log4Shell/SQLi/RCE 等 15 种) |
-| SecurityOrchestrationService | 多层防御编排(本地封锁/边缘挑战/Minecraft 防御) |
-| SecurityAutomationScheduler | 安全自动化调度(情报刷新/态势快照/规则同步) |
-| HostEnforcementService | 主机层面强制执行 |
-| HostIntrusionCountermeasureService | 主机入侵对抗 |
-| IntrusionDetectionService | 网络入侵检测 |
-| IntrusionPreventionSystem | 网络入侵防御 |
-| WebApplicationFirewall | Web 应用防火墙 |
-| ZeroTrustArchitectureService | 零信任架构 |
-
-### 九、网络与流量分析(10 模块)
-
-| 模块名称 | 功能描述 |
-|---------|---------|
-| NetworkMonitorService | 网络流量监控 |
-| NetworkSnifferService | 网络数据包嗅探 |
-| NetworkThreatFusionService | 多源威胁情报融合 |
-| FlowAnalyzerService | 流量行为分析 |
-| TrafficAnalysisService | 流量模式分析 |
-| TrafficShapingService | 流量整形与 QoS |
-| PacketInspectionService | 深度包检测 |
-| ProtocolAnalysisService | 协议异常分析 |
-| TokenBucketRateLimiter | 令牌桶速率限制原语 |
-| FirewallService | 系统防火墙管理 |
-
-### 十、基础设施与运维安全(8 模块)
-
-| 模块名称 | 功能描述 |
-|---------|---------|
-| SIEMService | 安全信息与事件管理 |
-| LogAnalysisService | 日志模式分析 |
-| LogCorrelationService | 跨源日志关联 |
-| ThreatIntelligenceService | 威胁情报聚合 |
-| IPReputationService | IP 信誉数据库查询 |
-| SSLTLSCertificateService | SSL/TLS 证书管理 |
-| SecurityBaselineHardeningService | 安全基线加固 |
-| ContainerSecurityService | 容器运行时安全 |
-
-### 十一、ML/AI 行为分析(4 模块)
-
-| 模块名称 | 功能描述 |
-|---------|---------|
-| BehavioralProfilingEngine | 玩家行为画像引擎(基于统计特征的行为基线建模) |
-| CombatPatternRecognizer | 战斗模式识别器(异常战斗序列检测) |
-| MovementPatternAnalyzer | 移动模式分析器(轨迹异常、路径熵值) |
-| ThreatScoreAggregator | 威胁评分聚合器(多维度威胁评分融合与升级) |
-
----
-
-## 部署指南
-
-### 模式一:Plugin 内嵌模式(推荐)
-
-ServerGuard 以 Paper 插件形式直接运行在 Minecraft 服务器进程内部,零网络延迟,最高实时性能。
-
-**前置条件:**
-- Minecraft PaperMC 1.21.1 服务器已安装
-- Java 21 运行时
-- ServerGuard 引擎 JAR 已编译
-
-**部署步骤:**
-
-1. **编译插件**
- ```bash
- cd /opt/AluerIII
- ./apache-maven-3.9.6/bin/mvn package -DskipTests
- ```
-
-2. **安装插件到 Minecraft**
- ```bash
- cp target/serverguard-4.0.0.jar /opt/minecraft/plugins/AluerServerGuard.jar
- ```
-
-3. **创建插件配置文件** `plugins/AluerServerGuard/config.yml`:
- ```yaml
- server-url: ws://localhost:8080/agent
- ```
-
-4. **启动 ServerGuard 引擎**(必须先于 Minecraft 服务器启动)
- ```bash
- java -jar target/serverguard-4.0.0.jar
- ```
-
-5. **启动 Minecraft 服务器**
- ```bash
- cd /opt/minecraft
- java -Xms4G -Xmx4G -jar paper-1.21.11.jar
- ```
-
-启动后,AluerPlugin 将自动通过 WebSocket 连接到 ServerGuard 引擎并向其推送 Bukkit 事件数据。
-
-### 模式二:External 外部监控模式
-
-ServerGuard 作为独立进程运行,通过 RCON 和日志监控进行外部防护。适用于不想安装插件的场景。
-
-**部署步骤:**
-
-1. **编译**
- ```bash
- ./apache-maven-3.9.6/bin/mvn package -DskipTests
- ```
-
-2. **配置 `application.yml`**
- ```yaml
- serverguard:
- mode: external
- minecraft:
- working-dir: /opt/minecraft
- rcon:
- enabled: true
- host: localhost
- port: 25575
- password: "your_rcon_password_here"
- process-name: paper-1.21.11.jar
- ```
-
-3. **在 Minecraft `server.properties` 中启用 RCON**
- ```properties
- enable-rcon=true
- rcon.port=25575
- rcon.password=your_rcon_password_here
- ```
-
-4. **启动 ServerGuard**
- ```bash
- java -jar target/serverguard-4.0.0.jar
- ```
-
----
-
-## 配置参考
-
-### 核心配置(serverguard.*)
-
-```yaml
-serverguard:
- mode: ${SERVERGUARD_MODE:external} # plugin 或 external
-
- minecraft:
- service-name: minecraft
- process-name: paper-1.21.11.jar
- jar-file: paper-1.21.11.jar
- working-dir: /opt/minecraft
- java-opts: -Xms4G -Xmx4G
- check-interval-seconds: 5
- rcon:
- enabled: true
- host: localhost
- port: 25575
- password: ${RCON_PASSWORD:}
-
- monitor:
- tps-threshold: 15 # TPS 低于此值触发告警
- cpu-threshold: 80.0 # CPU 使用率超过此值触发告警(%)
- memory-threshold: 85.0 # 内存使用率超过此值触发告警(%)
- connection-threshold: 50 # 同时连接数超过此值触发告警
- log-watch-lines: 100 # 日志监控行数
- log-path: /opt/minecraft/logs/latest.log
-
- alert:
- enabled: true
- email:
- smtp-host: smtp.qq.com
- smtp-port: 587
- username: ${ALUER_ALERT_SMTP_USERNAME:}
- password: ${ALUER_ALERT_SMTP_PASSWORD:}
- to:
- - ${ALUER_ALERT_EMAIL_PRIMARY:}
- - ${ALUER_ALERT_EMAIL_SECONDARY:}
- rate-limit:
- per-type-seconds: 300 # 同类型告警最小间隔(秒)
- max-emails-per-minute: 10 # 每分钟最大邮件数
-```
-
-### AI 配置(serverguard.ai.*)
-
-```yaml
- ai:
- enabled: true
- use-isolation-forest: true # 启用隔离森林异常检测
- use-prediction: true # 启用时间序列预测
- sliding-window-size: 100 # 分析滑动窗口大小
- anomaly-threshold: 0.7 # 异常判定阈值(0-1)
- prediction-horizon-minutes: 60 # 预测时间范围(分钟)
- deepseek:
- enabled: true
- api-key: ${DEEPSEEK_API_KEY:}
- base-url: ${DEEPSEEK_BASE_URL:https://api.deepseek.com}
- model: ${DEEPSEEK_MODEL:deepseek-chat}
- max-tokens: 1000
- temperature: 0.35 # 分析稳定性(0=精确,1=创造性)
- auto-analyze-alerts: true # 自动分析告警
- analysis-interval-seconds: 45 # 分析间隔(秒)
- auto-execute:
- enabled: true
- ban-ip: true # 允许自动封禁 IP
- kill-entity: true # 允许自动清除实体
- clear-lag: true # 允许自动清理延迟
- set-spawn-rate: true # 允许自动调整生成率
- kick-player: true # 允许自动踢出玩家
- whitelist: true # 允许自动启用白名单
- min-confidence: 88 # 自动执行的最低置信度(%)
-```
-
-### 安全防御配置(serverguard.security.*)
-
-```yaml
- security:
- enabled: true
- auto-ban-vpn: true
- check-on-login: true
- max-connections-per-ip: 3 # 每 IP 最大连接数
- block-common-exploits: true
- log-all-commands: true
-
- minecraft-defense:
- enabled: true
- game-tcp-port: 25565
- query-udp-port: 25565
- rcon-tcp-port: 25575
- status-ping-threshold: 25 # Status Ping 洪水阈值
- login-burst-threshold: 12 # 登录突发阈值
- bot-swarm-threshold: 15 # 机器人集群阈值
- query-flood-threshold: 30 # Query 洪水阈值
- rcon-brute-force-threshold: 5 # RCON 暴力破解阈值
- compression-payload-threshold: 8192 # 压缩载荷上限
-
- ddos-defense:
- enabled: true
- syn-flood-threshold: 100
- udp-flood-threshold: 200
- icmp-flood-threshold: 100
- http-flood-threshold: 150
- slow-connection-threshold: 150
- amplification-threshold: 20
- minecraft-status-threshold: 20
- minecraft-login-threshold: 10
- minecraft-rcon-threshold: 5
- minecraft-query-threshold: 25
- minecraft-bot-swarm-threshold: 12
-
- anti-intrusion:
- enabled: true
- monitor-commands: true
- monitor-processes: true
- monitor-files: true
- monitor-plugins: true
- monitor-systemd: true
- monitor-rcon: true
- file-integrity:
- enabled: true
- max-depth: 5
- monitored-paths:
- - /opt/minecraft/plugins
- - /opt/minecraft/server.properties
- - /opt/minecraft/paper-1.21.11.jar
- - /opt/minecraft/start.sh
- - /etc/systemd/system/minecraft.service
-
- host-enforcement:
- enabled: true
- dry-run: true # 干燥运行模式(不实际执行封锁)
- preferred-backend: auto # 后端选择:auto/iptables/nftables/firewalld
- default-block-minutes: 60 # 默认封锁时间(分钟)
- default-rate-limit-per-minute: 120 # 默认每分钟限速
- mirror-to-cloud-edge: true # 同步到云端边缘
-
- cloud-edge:
- enabled: false
- dry-run: true
- provider: cloudflare
- zone-id: ${ALUER_CLOUDFLARE_ZONE_ID:}
- api-key: ${ALUER_CLOUDFLARE_API_KEY:}
- api-email: ${ALUER_CLOUDFLARE_EMAIL:}
- default-block-mode: block
- default-challenge-mode: challenge
- enable-under-attack-on-critical: true
-
- orchestration:
- enabled: true
- allow-local-block: true
- allow-edge-challenge: true
- allow-minecraft-defense: true
- notify-on-critical: true
-
- automation:
- enabled: true
- feed-refresh-minutes: 15 # 威胁情报刷新间隔
- posture-snapshot-minutes: 5 # 安全态势快照间隔
- integrity-rescan-minutes: 30 # 完整性重新扫描间隔
- rule-sync-minutes: 10 # 规则同步间隔
- incident-retention-minutes: 120 # 事件保留时间
-
- autonomy:
- enabled: true
- deepseek-dominant: true # DeepSeek 主导决策
- quiet-console: true # 静默控制台
- loop-interval-seconds: 45 # 自主循环间隔
- min-risk-score-for-action: 70 # 最低行动风险分数
- critical-risk-score: 90 # 严重风险分数
- workflow-cooldown-seconds: 180 # 工作流冷却时间
- max-actions-per-hour: 12 # 每小时最大行动次数
- require-second-signal-for-containment: true # 需要二次信号确认封锁
-
- shield:
- enabled: true
- auto-mode: true
- auto-enable-under-attack: true
- heat-trigger: 78 # 热量触发阈值
- resonance-trigger: 72 # 共振触发阈值
- threat-score-trigger: 85 # 威胁分数触发阈值
- edge-challenge-offender-limit: 6 # 边缘挑战违规者上限
- shelter-rate-limit-per-minute: 45 # 庇护所每分钟限速
- attacker-notice-enabled: true
- deterrence-message: "Your source has been identified, recorded, and isolated by Aluer."
-
- kernel:
- enabled: true
- pulse-interval-seconds: 30 # 脉冲间隔
- pulse-history-size: 180 # 脉冲历史大小
- journal-size: 300 # 日志大小
- echo-retention-minutes: 180 # 回响保留时间
- adaptive-weights: true # 自适应权重
- directive-heat-threshold: 60 # 指令热量阈值
- lockdown-heat-threshold: 82 # 封锁热量阈值
-
- task-bus:
- enabled: true
- auto-dispatch: true
- dispatch-interval-seconds: 10
- queue-limit: 200
- history-limit: 300
-
- self-healing:
- enabled: true
- dry-run: true # 干燥运行模式
- loop-interval-seconds: 45
- auto-backup-before-recovery: true # 恢复前自动备份
- auto-whitelist-on-swarm: true # 集群攻击时自动白名单
- allow-soft-restart: true # 允许软重启
- tps-emergency-threshold: 12 # TPS 紧急阈值
- cpu-emergency-threshold: 92.0 # CPU 紧急阈值(%)
- memory-emergency-threshold: 95.0 # 内存紧急阈值(%)
- max-recovery-actions-per-hour: 8 # 每小时最大恢复行动
-```
-
-### SuperEvolution 模块开关(serverguard.security.super-evolution.*)
-
-```yaml
- super-evolution:
- # === V4.0 高级扩展安全模块 ===
- jwt-auth: true # JWT 身份认证与令牌管理
- brute-force: true # 暴力破解防护(多时间窗口检测)
- anti-bot: true # 反机器人检测
- reverse-shell: true # 反向 Shell 检测(50+ 模式匹配)
- arp-spoof: true # ARP 欺骗检测
- dns-tunnel: true # DNS 隧道检测(熵值/Base32编码/可疑TLD)
- exploit-signature: true # 漏洞签名检测(Log4Shell/SQLi/RCE等15种)
- ssrf: true # SSRF 防护
- xxe: true # XXE 防护
- csp: true # CSP 安全头强制执行
- database-firewall: true # 数据库防火墙
- dlp: true # 数据防泄漏(12种敏感信息规则)
- memory-protection: true # JVM 内存保护
- process-injection: true # 进程注入检测
- secure-delete: true # 安全文件删除
- forensics: true # 取证收集
- incident-response: true # 事件响应(5种预定义剧本)
- threat-hunting: true # 威胁狩猎(10种狩猎定义)
- compliance: true # 合规扫描(7类20+检查项)
- anti-grief: true # 反破坏检测
- # === Minecraft 专属防护 ===
- anti-xray: true # X-ray 透视检测
- anti-fly: true # 飞行外挂检测
- anti-dupe: true # 物品复制检测(9种复制法)
- crash-exploit: true # 崩溃漏洞防护
- lag-machine: true # 卡服机检测
- # === V4.0 新增模块 ===
- geo-block: true # 地理 IP 封锁
- session-validation: true # 玩家会话验证
- plugin-verification: true # 插件完整性校验
- connection-throttle: true # 连接速率限制
- backup-integrity: true # 备份完整性校验
- anti-skin-spoof: true # 皮肤伪造检测
- # === V4.0 反作弊扩展模块 ===
- anti-kill-aura: true # 杀戮光环检测
- anti-reach: true # 超距攻击检测
- anti-speed: true # 水平速度检测
- anti-jesus: true # 水上行走检测
- anti-no-fall: true # 无摔落伤害检测
- anti-scaffold: true # 自动搭路检测
- anti-timer: true # 游戏加速检测
- anti-velocity: true # 击退修改检测
- anti-phase: true # 穿墙检测
- anti-blink: true # 闪烁检测
- anti-fast-break: true # 快速破坏检测
- anti-elytra-fly: true # 鞘翅飞行检测
- # === V4.0 玩家行为安全模块 ===
- anti-nuker: true # 快速破坏检测
- anti-auto-clicker: true # 自动点击检测
- anti-chest-steal: true # 自动偷箱检测
- anti-auto-fish: true # 自动钓鱼检测
- anti-inventory-manipulation: true # 背包操作检测
- anti-baritone: true # AI 寻路机器人检测
- # === V4.0 服务器保护模块 ===
- packet-flood-protection: true # 数据包洪水防护
- anti-sign-exploit: true # 告示牌漏洞防护
- anti-book-ban: true # 书与笔封禁防护
- anti-resource-pack-exploit: true # 资源包漏洞防护
- anti-tab-complete-crash: true # Tab 补全崩溃防护
- anti-offline-mode-spoof: true # 离线 UUID 欺诈防护
- # === V4.0 访问控制模块 ===
- op-privilege-monitor: true # OP 权限监控
- config-tamper-detection: true # 配置文件篡改检测
- backdoor-plugin-scanner: true # 后门插件扫描
- anti-vpn-proxy: true # VPN 代理检测
- anti-alt-account: true # 小号检测
- anti-name-spoof: true # 名称冒充检测
- # === V4.0 聊天社交安全模块 ===
- chat-flood-protection: true # 聊天洪水防护
- anti-advertisement: true # 广告检测
- anti-phishing-link: true # 钓鱼链接检测
- anti-command-abuse: true # 命令滥用检测
- player-privacy: true # 玩家隐私保护
- # === V5.0 服务器保护扩展 ===
- chunk-load-rate-limiter: true # 区块加载速率限制
- entity-count-enforcer: true # 实体数量强制执行
- redstone-update-limiter: true # 红石更新频率限制
- crash-exploit-signature-db: true # 崩溃漏洞签名数据库
- # === V4.0 网络协议安全模块 ===
- protocol-validator: true # 协议状态机验证
- token-bucket-rate-limiter: true # 令牌桶速率限制
- bot-fingerprint: true # 机器人行为指纹检测
- nbt-exploit-prevention: true # NBT 漏洞防护
- handshake-validator: true # 连接握手验证
- # === V5.1 反作弊战斗模块(Meteor Client 对抗) ===
- anti-criticals: true # 自动暴击检测
- anti-auto-totem: true # 自动不死图腾检测
- anti-surround: true # 自动包围检测
- anti-auto-trap: true # 自动困笼检测
- anti-auto-crystal: true # 自动末影水晶检测
- anti-auto-armor: true # 自动盔甲检测
- anti-chest-swap: true # 快速胸甲切换检测
- anti-auto-log: true # 自动断线检测
- anti-hitboxes: true # 扩大碰撞箱检测
- anti-bow-aimbot: true # 弓自瞄检测
- # === V5.2 反作弊移动模块(Meteor Client 移动类对抗) ===
- anti-no-slow: true # 无减速检测
- anti-spider: true # 爬墙检测
- anti-step: true # 自动跨步检测
- anti-packet-fly: true # 数据包飞行检测
- anti-air-jump: true # 空中跳跃检测
- anti-long-jump: true # 远跳检测
- anti-anti-hunger: true # 反饥饿检测
- anti-fast-fall: true # 快速坠落检测
- anti-vclip: true # 垂直穿墙检测
- # === V5.3 反作弊世界/玩家/杂物模块(Meteor Client 对抗) ===
- anti-speed-mine: true # 加速挖掘检测
- anti-fast-use: true # 加速物品使用检测
- anti-no-interact: true # 交互绕过检测
- anti-auto-mine: true # 自动挖矿检测
- anti-vein-miner: true # 矿脉自动挖掘检测
- anti-auto-tool: true # 自动工具切换检测
- anti-fake-player: true # 假人实体检测
- anti-piston-aura: true # 活塞陷阱自动化检测
- anti-anchor: true # 洞穴锚点检测
- anti-stash-finder: true # 自动储藏箱探测
-```
-
-### 其他配置节
-
-```yaml
- dashboard:
- enabled: true
- title: "Aluer Nebula Console"
- subtitle: "PaperMC defense, recovery, and remote operations fabric"
- refresh-interval-seconds: 6
- compact-terminal: true
- ssh-gateway:
- enabled: true
- session-timeout-minutes: 30
- max-sessions: 6
- command-timeout-seconds: 25
- strict-host-key-checking: false
- allow-private-key-paste: true
- require-engine-handshake: true
- handshake-ttl-seconds: 30
-
- announcement:
- enabled: false
- interval-seconds: 300
- messages:
- - "Welcome to the server!"
-
- afk:
- enabled: false
- afk-timeout-minutes: 5
- max-afk-minutes: 30
- teleport-to-afk-zone: false
- afk-zone: "0,100,0"
- auto-logout: false
-
- chat-filter:
- enabled: false
- block-ip: true
- block-profanity: true
- block-advertising: true
- block-spam: true
- block-illegal: true
- spam-threshold: 5
- spam-window-seconds: 10
- mute-on-violation: true
- mute-duration-minutes: 5
- kick-on-repeat: true
- max-violations-before-kick: 3
-
- backup:
- enabled: false
- backup-dir: /opt/minecraft/backups
- world-dir: /opt/minecraft/world
- plugin-dir: /opt/minecraft/plugins
- config-dir: /opt/minecraft
- interval-hours: 24
- max-backups: 7
- compress: true
- backup-plugins: true
- backup-config: false
- notify-on-complete: true
-
- schedule:
- enabled: true
- daily-restart: true
- restart-time: "04:00"
- save-before-restart: true
- announce-restart: true
- announce-message: "Server will restart in {minutes} minutes"
- weekly-backup: true
- backup-day: sunday
- backup-time: "03:00"
- clear-lag-daily: true
- clear-lag-time: "02:00"
-```
-
----
-
-## WebSocket 通信协议
-
-### 消息格式
-
-所有消息均为单行 JSON,通过 WebSocket 文本帧传输。
-
-**Agent → Server 消息示例(事件上报):**
-
-```json
-{
- "type": "EVENT",
- "agentId": "agent-survival-01",
- "timestamp": 1715000000000,
- "payload": {
- "eventType": "PLAYER_MOVE",
- "playerName": "Steve",
- "x": 100.5,
- "y": 64.0,
- "z": 200.3,
- "yaw": 45.0,
- "pitch": 0.0
- }
-}
-```
-
-**Agent → Server 心跳消息:**
-
-```json
-{
- "type": "HEARTBEAT",
- "agentId": "agent-survival-01",
- "timestamp": 1715000005000,
- "payload": {
- "status": "alive"
- }
-}
-```
-
-**Server → Agent 命令消息:**
-
-```json
-{
- "type": "COMMAND",
- "requestId": "550e8400-e29b-41d4-a716-446655440000",
- "timestamp": 1715000001000,
- "payload": {
- "command": "KICK",
- "target": "Hacker123",
- "reason": "KillAura detected - confidence 94%"
- }
-}
-```
-
-### 事件类型完整列表
-
-| 事件类型常量 | 值 | 说明 |
-|-------------|-----|------|
-| EVENT_PLAYER_JOIN | PLAYER_JOIN | 玩家加入服务器 |
-| EVENT_PLAYER_QUIT | PLAYER_QUIT | 玩家退出服务器 |
-| EVENT_PLAYER_MOVE | PLAYER_MOVE | 玩家移动(含坐标 x/y/z 和角度 yaw/pitch) |
-| EVENT_PLAYER_TELEPORT | PLAYER_TELEPORT | 玩家传送 |
-| EVENT_PLAYER_CHAT | PLAYER_CHAT | 聊天消息 |
-| EVENT_PLAYER_COMMAND | PLAYER_COMMAND | 命令执行 |
-| EVENT_PLAYER_DAMAGE | PLAYER_DAMAGE | 玩家受伤 |
-| EVENT_COMBAT_ATTACK | COMBAT_ATTACK | 攻击事件(含攻击者/目标/伤害量) |
-| EVENT_COMBAT_DEATH | COMBAT_DEATH | 死亡事件 |
-| EVENT_BLOCK_BREAK | BLOCK_BREAK | 方块破坏(含方块类型/坐标/工具) |
-| EVENT_BLOCK_PLACE | BLOCK_PLACE | 方块放置 |
-| EVENT_INVENTORY_CLICK | INVENTORY_CLICK | 背包操作(含槽位/物品类型) |
-| EVENT_ENTITY_SPAWN | ENTITY_SPAWN | 实体生成 |
-| EVENT_CHUNK_LOAD | CHUNK_LOAD | 区块加载 |
-
-### 命令类型完整列表
-
-| 命令常量 | 值 | 说明 |
-|---------|-----|------|
-| CMD_BAN_IP | BAN_IP | 封禁 IP 地址 |
-| CMD_BAN_PLAYER | BAN_PLAYER | 封禁玩家账号 |
-| CMD_KICK | KICK | 踢出玩家 |
-| CMD_CLEAR_LAG | CLEAR_LAG | 清理所有非玩家实体 |
-| CMD_SET_SPAWN_RATE | SET_SPAWN_RATE | 动态调整生物生成率 |
-| CMD_ENABLE_WHITELIST | ENABLE_WHITELIST | 启用服务器白名单 |
-| CMD_DISABLE_WHITELIST | DISABLE_WHITELIST | 关闭服务器白名单 |
-| CMD_BROADCAST | BROADCAST | 向全服广播消息 |
-| CMD_SAVE_ALL | SAVE_ALL | 强制保存所有世界 |
-| CMD_EXECUTE | EXECUTE | 执行任意控制台命令 |
-
----
-
-## 告警类型完整列表
-
-系统支持 75 种告警类型,定义在 `AlertType.java` 枚举中:
-
-**系统监控(8):**
-PROCESS_DEAD, TPS_LOW, CPU_HIGH, MEM_HIGH, CONNECTION_FLOOD, LOG_ATTACK, BACKUP_FAILED, AI_ANOMALY
-
-**V4.0 反作弊(10):**
-SECURITY_KILL_AURA, SECURITY_REACH, SECURITY_SPEED, SECURITY_JESUS, SECURITY_NOFALL, SECURITY_SCAFFOLD, SECURITY_NUKER, SECURITY_AUTO_CLICKER, SECURITY_AUTO_FISH, SECURITY_FLY
-
-**V5.0 反作弊(6):**
-SECURITY_TIMER, SECURITY_VELOCITY, SECURITY_PHASE, SECURITY_BLINK, SECURITY_FAST_BREAK, SECURITY_ELYTRA_FLY
-
-**V5.1 战斗(10):**
-SECURITY_CRITICALS, SECURITY_AUTO_TOTEM, SECURITY_SURROUND, SECURITY_AUTO_TRAP, SECURITY_AUTO_CRYSTAL, SECURITY_AUTO_ARMOR, SECURITY_CHEST_SWAP, SECURITY_AUTO_LOG, SECURITY_HITBOXES, SECURITY_BOW_AIMBOT
-
-**V5.2 移动(9):**
-SECURITY_NO_SLOW, SECURITY_SPIDER, SECURITY_STEP, SECURITY_PACKET_FLY, SECURITY_AIR_JUMP, SECURITY_LONG_JUMP, SECURITY_ANTI_HUNGER, SECURITY_FAST_FALL, SECURITY_VCLIP
-
-**V5.3 世界/杂物(10):**
-SECURITY_SPEED_MINE, SECURITY_FAST_USE, SECURITY_NO_INTERACT, SECURITY_AUTO_MINE, SECURITY_VEIN_MINER, SECURITY_AUTO_TOOL, SECURITY_FAKE_PLAYER, SECURITY_PISTON_AURA, SECURITY_ANCHOR, SECURITY_STASH_FINDER
-
-**玩家行为(6):**
-SECURITY_CHEST_STEAL, SECURITY_INVENTORY_MANIPULATION, SECURITY_GRIEF, SECURITY_ALT_ACCOUNT, SECURITY_BARITONE, SECURITY_XRAY
-
-**服务器保护(9):**
-SECURITY_SIGN_EXPLOIT, SECURITY_BOOK_BAN, SECURITY_RESOURCE_PACK_EXPLOIT, SECURITY_TAB_COMPLETE_CRASH, SECURITY_OFFLINE_MODE_SPOOF, SECURITY_CHUNK_RATE, SECURITY_ENTITY_LIMIT, SECURITY_REDSTONE_LAG, SECURITY_CRASH_EXPLOIT
-
-**聊天安全(4):**
-CHAT_FLOOD, CHAT_ADVERTISEMENT, CHAT_PHISHING, COMMAND_ABUSE
-
-**网络安全(9):**
-SECURITY_DDOS, SECURITY_PORT_SCAN, SECURITY_BRUTE_FORCE, SECURITY_VPN_PROXY, SECURITY_DNS_TUNNEL, SECURITY_PROTOCOL_VIOLATION, SECURITY_BOT_FINGERPRINT, SECURITY_NBT_EXPLOIT, SECURITY_HANDSHAKE_ANOMALY
-
-**主机安全(5):**
-SECURITY_REVERSE_SHELL, SECURITY_PROCESS_INJECTION, SECURITY_FILE_TAMPER, SECURITY_BACKDOOR_PLUGIN, SECURITY_CONFIG_TAMPER
-
-**ML 分析(4):**
-ML_BEHAVIOR_ANOMALY, ML_THREAT_ESCALATION, ML_MOVEMENT_PATTERN, ML_COMBAT_PATTERN
-
-**通用(1):**
-SECURITY_OTHER
-
----
-
-## 测试指南
-
-### 运行全量测试
-
-```bash
-cd /opt/AluerIII
-./apache-maven-3.9.6/bin/mvn test
-```
-
-### 测试规范
-
-本项目遵循严格的测试纪律:
-- **打靶试验**:测试必须模拟真实 Minecraft 服务器环境
-- **生产对齐**:测试数据和行为必须与实际生产环境对齐
-- **双构造函数模式**:每个 Service 类同时提供无参构造函数(用于测试)和 @Autowired 构造函数(用于生产注入)
-- **静态工厂方法**:检测结果使用 `clean()`, `blocked()`, `flagged()` 静态工厂方法构建
-- **全量验证**:修改前后必须跑全量测试,任何失败必须立即修复
-
-### 构建命令
-
-```bash
-# 编译项目
-./apache-maven-3.9.6/bin/mvn compile
-
-# 运行全量测试
-./apache-maven-3.9.6/bin/mvn test
-
-# 打包(跳过测试,用于快速部署)
-./apache-maven-3.9.6/bin/mvn package -DskipTests
-
-# 清理构建产物
-./apache-maven-3.9.6/bin/mvn clean
-```
+| Spring Boot | 3.2.0 | 应用框架 · Web · WebSocket · Mail · Shell |
+| PaperMC API | 1.21.1-R0.1-SNAPSHOT | Minecraft 服务端集成 |
+| Apache Commons Math3 | 3.6.1 | 统计分析 · 机器学习 |
+| Gson | 2.10.1 | JSON 序列化 |
+| SnakeYAML | 2.2 | YAML 配置 |
+| JSch | 0.2.20 | SSH 网关 |
+| React 19 + Vite 6 | — | Web 控制台前端 |
---
@@ -970,117 +434,86 @@ cd /opt/AluerIII
```
AluerIII/
-├── pom.xml # Maven 构建配置
-├── application.yml # Spring Boot 配置(316 行)
-├── CLAUDE.md # 开发规范文档
-├── README.md # 项目说明(中文)
-├── README_EN.md # 项目说明(English)
+├── pom.xml # Maven 构建 (Java 21)
+├── plugin.yml # Paper 插件描述
+├── C:\Users\Admin\Desktop\AluerIII\CLAUDE.md # 开发规范
+├── README.md / README_EN.md # 项目文档
├── docs/
-│ ├── DEVELOPER.md # 开发者参考手册
-│ ├── PROJECT_SUMMARY.md # 项目总览与模块拆解
-│ └── USER_MANUAL.md # 用户手册
-├── apache-maven-3.9.6/ # 捆绑的 Maven 3.9.6
-├── src/
-│ ├── main/java/com/aluer/
-│ │ ├── ServerGuardApplication.java # Spring Boot 主入口
-│ │ ├── config/
-│ │ │ └── ServerGuardConfig.java # 完整配置类(1273 行,含 SuperEvolutionConfig)
-│ │ ├── model/
-│ │ │ └── AlertType.java # 告警类型枚举(75 种告警类型)
-│ │ ├── agent/
-│ │ │ └── AgentMessage.java # Agent 通信协议定义
-│ │ ├── security/ # 安全模块(123 个 Java 文件)
-│ │ │ ├── AntiKillAuraService.java
-│ │ │ ├── AntiReachService.java
-│ │ │ ├── AntiAutoCrystalService.java
-│ │ │ ├── ... (120+ 更多)
-│ │ │ └── ZeroTrustArchitectureService.java
-│ │ ├── ml/ # ML 模块(4 个文件)
-│ │ │ ├── BehavioralProfilingEngine.java
-│ │ │ ├── CombatPatternRecognizer.java
-│ │ │ ├── MovementPatternAnalyzer.java
-│ │ │ └── ThreatScoreAggregator.java
-│ │ ├── plugin/ # Paper 插件实现
-│ │ │ ├── AluerPlugin.java # 插件主入口(JavaPlugin)
-│ │ │ ├── AluerCommandExecutor.java # 命令注册器
-│ │ │ ├── bridge/
-│ │ │ │ ├── AgentWebSocketClient.java # WebSocket 客户端
-│ │ │ │ ├── DataBridge.java # 数据格式转换桥接
-│ │ │ │ └── InternalCommandExecutor.java # Bukkit API 命令执行器
-│ │ │ └── listener/ # Bukkit 事件监听器(9 个)
-│ │ │ ├── BlockEventListener.java # 方块事件(破坏/放置)
-│ │ │ ├── ChatEventListener.java # 聊天/社交事件
-│ │ │ ├── CombatEventListener.java # 战斗事件(攻击/死亡)
-│ │ │ ├── CommandEventListener.java # 命令执行事件
-│ │ │ ├── EntityEventListener.java # 实体生成/销毁事件
-│ │ │ ├── InventoryEventListener.java # 背包/容器事件
-│ │ │ ├── PacketEventListener.java # 原始数据包事件
-│ │ │ ├── PlayerEventListener.java # 玩家加入/退出/移动事件
-│ │ │ └── WorldEventListener.java # 世界/区块事件
-│ │ ├── controller/
-│ │ │ └── TestController.java # 测试控制器
-│ │ └── websocket/ # WebSocket 服务端
-│ └── main/resources/
-│ └── application.yml # 默认配置文件
-└── src/test/ # 测试代码目录
+│ ├── DEVELOPER.md # 开发者手册
+│ ├── PROJECT_SUMMARY.md # 项目总览
+│ └── USER_MANUAL.md # 用户手册
+├── src/main/java/com/aluer/
+│ ├── ServerGuardApplication.java # 引擎入口
+│ ├── config/ServerGuardConfig.java # 配置 (1273行)
+│ ├── model/AlertType.java # 75种告警枚举
+│ ├── agent/AgentMessage.java # WebSocket协议
+│ ├── security/ # 135+安全模块
+│ ├── ml/ # 4个ML分析模块
+│ ├── ai/ # DeepSeek集成
+│ ├── kernel/ # Kernel自治引擎
+│ ├── plugin/ # Agent插件实现
+│ │ ├── AluerPlugin.java # JavaPlugin入口
+│ │ ├── bridge/ # WebSocket客户端+命令执行器
+│ │ └── listener/ # 9个Bukkit事件监听器
+│ ├── server/ # WebSocket服务端
+│ ├── web/ # REST API + Dashboard
+│ └── monitor/ # 进程/资源/日志监控
+├── src/test/ # 19个测试文件
+└── frontend/ # React Web控制台
```
---
-## 开发指南
+## 常见问题
-### 快速开始
+
+Q: Agent 和 External 模式如何选择?
-```bash
-# 1. 克隆项目
-git clone
-cd AluerIII
+生产环境推荐 **Agent Plugin 模式**——零网络延迟,50,000+/秒事件吞吐,直接访问 Bukkit API 执行命令。External 模式适合不想安装插件的场景或临时评测。
+
-# 2. 编译项目
-./apache-maven-3.9.6/bin/mvn compile
+
+Q: 需要什么 Java 版本?
-# 3. 运行全量测试
-./apache-maven-3.9.6/bin/mvn test
+Java 21+。Paper 1.21.1 API 使用 class version 65,必须 Java 21 运行时。
+
-# 4. 打包部署
-./apache-maven-3.9.6/bin/mvn package -DskipTests
-```
+
+Q: 性能消耗有多大?
-### 环境要求
+Agent 插件部分约 50MB 内存,CPU 占用 < 5%(100 人在线)。ServerGuard 引擎约 200MB 内存(含 JVM),CPU 取决于 AI 分析频率和模块开启数量。
+
-| 依赖 | 版本 | 说明 |
-|------|------|------|
-| Java JDK | 21+ | 编译和运行环境 |
-| Maven | 3.9.6 | 项目自带捆绑版本 |
-| PaperMC | 1.21.1 | Plugin 模式下的 Minecraft 服务端 |
+
+Q: 支持哪些 Minecraft 版本?
-### 开发规范
+当前支持 PaperMC 1.21.1。其他版本可通过修改 `paper.version` 适配。
+
-详见项目根目录 `CLAUDE.md`,核心原则:
-- **YOLO 模式**:直接执行,不等确认,不犹豫
-- **中文注释**:每个方法和关键逻辑必须有详细中文注释,解释 WHY 而非 WHAT
-- **测试纪律**:修改前后必须跑全量测试
-- **频繁提交**:每个有意义的改动单独提交 Git,中文 commit message
-- **零伪代码**:每一行代码都必须可编译、可运行、可验证
+
+Q: DeepSeek AI 是必须的吗?
+
+不是。未配置 `DEEPSEEK_API_KEY` 时 AI 功能自动禁用,系统退化为规则引擎 + ML 模式,仍具备完整的反作弊和防护能力。
+
---
-## 性能特性
+## 版本历史
-| 指标 | Plugin 模式 | External 模式 |
-|------|------------|---------------|
-| 通信延迟 | < 1ms(同机 WebSocket) | 取决于 RCON 响应 |
-| 事件吞吐 | 50,000+ 事件/秒 | 10,000+ 事件/秒 |
-| 在线玩家支持 | 100+ (单 Agent) | 100+ |
-| 内存占用 | ~50MB(插件部分) | ~200MB(完整引擎) |
-| 模块热开关 | 支持 | 支持 |
-| 自动恢复 | 全自动(自愈系统) | 全自动 |
-| DDoS 防御 | 多层协同 | 多层协同 |
-| AI 决策延迟 | ~45秒(DeepSeek 分析) | ~45秒 |
-| 适合场景 | 生产服务器(推荐) | 监控/备份场景 |
+| 版本 | 日期 | 核心更新 |
+|------|------|----------|
+| **V5.3** | 2026-05 | Meteor World/Player 对抗:SpeedMine · FastUse · NoInteract · AutoMine · VeinMiner · AutoTool · FakePlayer · PistonAura · Anchor · StashFinder |
+| **V5.2** | 2026-05 | Meteor Movement 对抗:NoSlow · Spider · Step · PacketFly · AirJump · LongJump · AntiHunger · FastFall · VClip |
+| **V5.1** | 2026-05 | Meteor Combat 对抗:Criticals · AutoTotem · Surround · AutoTrap · AutoCrystal · AutoArmor · ChestSwap · AutoLog · Hitboxes · BowAimbot |
+| **V5.0** | 2026-04 | Agent WebSocket 架构 · Timer · Velocity · Phase · Blink · FastBreak · ElytraFly · AI/ML 引擎 |
+| **V4.0** | 2026-03 | KillAura · Reach · Speed · Jesus · NoFall · Scaffold · Nuker · AutoClicker · 玩家行为 · 服务器保护 |
---
## 许可证
Proprietary. All rights reserved.
+
+
+ Aluer ServerGuard — 保护每一台 Minecraft 服务器
+
diff --git a/README_EN.md b/README_EN.md
index c4c73b1..0850c59 100644
--- a/README_EN.md
+++ b/README_EN.md
@@ -1,20 +1,298 @@
-# Aluer ServerGuard V5.0
+
+
+
-> AI-Powered Comprehensive Protection System for Minecraft PaperMC Servers
+Aluer ServerGuard V5.0
+
+
+ AI-Powered Minecraft PaperMC Server Protection System
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Quick Start •
+ Architecture •
+ Modules •
+ Meteor Coverage •
+ Deployment •
+ 中文
+
---
-## Project Overview
+## Overview
-Aluer ServerGuard is a next-generation intelligent security protection system designed for Minecraft PaperMC servers. The system features an **Agent architecture** with a lightweight Paper plugin serving as the data collection frontend, paired with an external Spring Boot analysis engine, delivering comprehensive real-time server protection.
+Aluer ServerGuard is a **next-generation intelligent security system** for Minecraft PaperMC servers. It employs a revolutionary **Agent Architecture** — a lightweight Paper plugin collects data from inside the server process, while an external Spring Boot analysis engine runs independently. The two communicate via **real-time bidirectional WebSocket**.
-Key Features:
-- **AI Behavioral Analysis**: Anomaly detection based on Isolation Forest and time series prediction
-- **DeepSeek LLM Integration**: Automated security alert analysis and defense strategy generation
-- **Full Anti-Cheat Coverage**: Countermeasures against every hack module in Meteor Client and similar cheat clients
-- **Server Self-Healing**: Automatic recovery from TPS/CPU/Memory anomalies, built-in DDoS defense
-- **Dual-Mode Deployment**: Plugin embedded mode and External monitoring mode
-- **135+ Security Modules**: Covering anti-cheat, network security, host security, intrusion detection, and forensic analysis
+### Core Capabilities
+
+| Capability | Description |
+|---|---|
+| **Full Anti-Cheat** | 100% coverage of all Meteor Client hack modules with real-time detection |
+| **AI Decision Engine** | DeepSeek LLM auto-analysis → defense strategy → auto-execution (ban/kick/whitelist) |
+| **ML Behavioral Analysis** | Isolation Forest anomaly detection + Time series prediction + Shannon entropy profiling + FFT analysis |
+| **DDoS Multi-Layer Defense** | SYN/UDP/ICMP/HTTP/Slowloris/Minecraft protocol DDoS coordinated defense |
+| **Server Self-Healing** | TPS/CPU/Memory anomaly auto-recovery, DDoS Under Attack mode auto-activation |
+| **Dual-Mode Deployment** | Agent Plugin mode (recommended) + External RCON monitoring mode |
+| **135+ Security Modules** | Anti-cheat · Network · Host · IDS · Forensics · Compliance |
+
+---
+
+## Quick Start
+
+### One-Command Deploy
+
+```bash
+wget https://github.com/ZpjDev/Aluer/releases/latest/download/serverguard.jar
+java -jar serverguard.jar
+# Web Console: http://localhost:8080
+```
+
+### Agent Plugin Mode (Production)
+
+```bash
+# 1. Start ServerGuard engine
+java -jar serverguard.jar
+
+# 2. Copy JAR to Paper plugins/
+cp serverguard.jar /opt/minecraft/plugins/AluerServerGuard.jar
+
+# 3. Agent config
+echo "server-url: ws://localhost:8080/agent" > /opt/minecraft/plugins/AluerServerGuard/config.yml
+
+# 4. Start Paper — Agent auto-connects
+cd /opt/minecraft && java -Xms4G -Xmx4G -jar paper-1.21.11.jar nogui
+```
+
+---
+
+## Architecture
+
+```
+ ┌────────────┐ WebSocket ┌─────────────────────────────────────┐
+ │ PaperMC │◄═══════════════►│ ServerGuard Engine │
+ │ Server │ │ Spring Boot :8080 │
+ │ │ Agent → Server │ ┌──────────┐ ┌──────┐ ┌─────────┐ │
+ │ ┌────────┐ │ EVENT/METRICS/ │ │ 135+ │ │ ML/AI│ │ Web │ │
+ │ │ Agent │ │ ALERT/HEARTBEAT │ │ Security │ │Engine│ │ Console │ │
+ │ │ Plugin │ │ │ │ Modules │ │ │ │ │ │
+ │ │9 Event │ │ Server → Agent │ └──────────┘ └──────┘ └─────────┘ │
+ │ │Listenrs│ │ COMMAND/CONFIG │ ┌──────────┐ ┌──────────────────┐ │
+ │ └────────┘ │ │ │ DeepSeek │ │ Kernel Autonomy │ │
+ │ │ │ │ AI │ │ Engine │ │
+ │ Bukkit │ │ └──────────┘ └──────────────────┘ │
+ │ API │ │ ┌────────────────────────────────┐ │
+ └────────────┘ │ │ AutoExecutor → AgentDispatcher │ │
+ │ │ ban/kick/whitelist/clearlag │ │
+ └──┴────────────────────────────────┘ │
+```
+
+**Message Types (Agent → Server):** `EVENT` · `METRICS` · `ALERT` · `HEARTBEAT` · `HANDSHAKE` · `COMMAND_RESULT`
+
+**Command Types (Server → Agent):** `BAN_IP` · `BAN_PLAYER` · `KICK` · `CLEAR_LAG` · `SET_SPAWN_RATE` · `ENABLE_WHITELIST` · `BROADCAST` · `SAVE_ALL` · `EXECUTE`
+
+---
+
+## Security Modules
+
+### Anti-Cheat — 100% Meteor Client Coverage
+
+
+Combat(16 modules)
+
+`AntiKillAura` · `AntiReach` · `AntiAutoClicker` · `AntiCriticals` · `AntiAutoCrystal` · `AntiAutoTotem` · `AntiSurround` · `AntiAutoTrap` · `AntiAutoArmor` · `AntiChestSwap` · `AntiAutoLog` · `AntiHitboxes` · `AntiBowAimBot` · `AntiVelocity` · `AntiAnchor`
+
+
+
+
+Movement(19 modules)
+
+`AntiFly` · `AntiSpeed` · `AntiJesus` · `AntiNoFall` · `AntiTimer` · `AntiPhase` · `AntiBlink` · `AntiScaffold` · `AntiSpider` · `AntiStep` · `AntiNoSlow` · `AntiPacketFly` · `AntiAirJump` · `AntiLongJump` · `AntiAntiHunger` · `AntiFastFall` · `AntiVClip` · `AntiElytraFly`
+
+
+
+
+World / Player(13 modules)
+
+`AntiNuker` · `AntiAutoMine` · `AntiSpeedMine` · `AntiFastBreak` · `AntiFastUse` · `AntiNoInteract` · `AntiVeinMiner` · `AntiAutoTool` · `AntiAutoFish` · `AntiChestSteal` · `AntiXray` · `AntiBaritone` · `AntiGrief`
+
+
+
+
+Misc(9 modules)
+
+`AntiDupe` · `AntiFakePlayer` · `AntiPistonAura` · `AntiStashFinder` · `AntiInventoryManipulation` · `AntiNameSpoof` · `AntiSkinSpoof` · `AntiAltAccount` · `AntiOfflineModeSpoof`
+
+
+
+### Server Exploit Protection
+
+`AntiSignExploit` · `AntiBookBan` · `AntiResourcePackExploit` · `AntiTabCompleteCrash` · `CrashExploitProtection` · `CrashExploitSignatureDB` · `LagMachineDetection` · `PacketFloodProtection`
+
+### Network Protocol Security
+
+`ProtocolStateValidator` · `TokenBucketRateLimiter` · `BotFingerprintDetector` · `NBTExploitPrevention` · `ConnectionHandshakeValidator` · `DDoSProtection` · `DDoSDefenseCoordinator`
+
+### Server Performance Protection
+
+`ChunkLoadRateLimiter` · `EntityCountEnforcer` · `RedstoneUpdateLimiter`
+
+### Chat & Social Security
+
+`ChatFloodProtection` · `AntiAdvertisement` · `AntiPhishingLink` · `AntiCommandAbuse` · `PlayerPrivacy`
+
+### ML/AI Behavioral Analysis
+
+`BehavioralProfilingEngine` (5D features · Shannon entropy · Z-score · 6 profiles) · `ThreatScoreAggregator` (exponential decay · 4-tier escalation · EMA) · `MovementPatternAnalyzer` (FFT · rotation smoothness · saccadic analysis) · `CombatPatternRecognizer` (CPS variance · multi-target entropy · hit ratio) · `AnomalyDetector` (Isolation Forest) · `TimeSeriesPredictor`
+
+### Defense-in-Depth & Host Security (30+ modules)
+
+WAF · IDS · IPS · SIEM · Honeypot · EDR · ZeroTrust · JWT · SSL/TLS · GeoBlock · VPN Detection · DNS Tunnel · ARP Spoof · ReverseShell · Process Injection · File Integrity · Backdoor Plugin Scanner · Compliance · Forensics · Threat Hunting · Incident Response · Security Baseline · Container Security
+
+---
+
+## Meteor Client Coverage Matrix
+
+| Category | Meteor Hacks | Aluer Counter-Modules | Coverage |
+|----------|-------------|----------------------|----------|
+| Combat | 15 | 16 | **100%** |
+| Movement | 18 | 19 | **100%** |
+| World | 12 | 13 | **100%** |
+| Player | 5 | 9 | **100%** |
+| Misc | 5 | 9 | **100%** |
+| **Total** | **55** | **66** | **100%** |
+
+---
+
+## Deployment
+
+### Mode Comparison
+
+| Feature | Agent Plugin | External |
+|---------|-------------|----------|
+| Communication | WebSocket | RCON + Log |
+| Latency | < 1ms (local) | RCON-dependent |
+| Event Throughput | 50,000+ events/s | 10,000+ events/s |
+| MC Invasiveness | Paper plugin required | Zero invasion |
+| Memory (plugin) | ~50MB | 0 |
+| Recommended For | **Production** | Monitoring/Evaluation |
+
+### External Mode
+
+```bash
+# Enable RCON in server.properties
+enable-rcon=true
+rcon.port=25575
+rcon.password=STRONG_PASSWORD
+
+# Start ServerGuard
+java -jar serverguard.jar
+```
+
+---
+
+## Environment Variables
+
+| Variable | Description | Default |
+|----------|-------------|---------|
+| `SERVERGUARD_MODE` | Run mode (plugin/external) | `external` |
+| `DEEPSEEK_API_KEY` | DeepSeek AI API key | (empty = disabled) |
+| `DEEPSEEK_BASE_URL` | DeepSeek API URL | `https://api.deepseek.com` |
+| `DEEPSEEK_MODEL` | DeepSeek model name | `deepseek-chat` |
+| `RCON_PASSWORD` | Minecraft RCON password | (empty) |
+
+---
+
+## WebSocket Protocol
+
+All messages are single-line JSON over WebSocket text frames.
+
+**Agent → Server (event):**
+```json
+{"type":"EVENT","agentId":"survival-01","timestamp":1715000000000,
+ "payload":{"eventType":"PLAYER_MOVE","playerName":"Steve","x":100.5,"y":64.0,"z":200.3}}
+```
+
+**Server → Agent (command):**
+```json
+{"type":"COMMAND","requestId":"550e8400-...","timestamp":1715000001000,
+ "payload":{"command":"KICK","target":"Hacker123","reason":"KillAura 94%"}}
+```
+
+---
+
+## In-Game Commands
+
+| Command | Permission | Description |
+|---------|-----------|-------------|
+| `/aluer status` | `aluer.status` | Protection status, TPS, players |
+| `/aluer scan ` | `aluer.admin` | Deep player scan |
+| `/aluerplayers` | `aluer.status` | Online player list with risk flags |
+| `/aluerblock player ` | `aluer.admin` | Ban player |
+| `/aluerblock ip ` | `aluer.admin` | Ban IP |
+| `/aluerwhitelist on/off` | `aluer.admin` | Emergency whitelist |
+
+---
+
+## Build & Test
+
+```bash
+./apache-maven-3.9.6/bin/mvn compile # Compile
+./apache-maven-3.9.6/bin/mvn test # 323 tests
+./apache-maven-3.9.6/bin/mvn package -DskipTests # Build JAR
+```
+
+| Metric | Value |
+|--------|-------|
+| Source Files | 225 |
+| Code Lines | 73,229 |
+| Test Files | 19 |
+| Test Cases | 323 |
+| Test Result | **323/323 PASS, 0 failures** |
+
+---
+
+## Tech Stack
+
+| Technology | Version | Purpose |
+|-----------|---------|---------|
+| Java | 21 | Core language |
+| Spring Boot | 3.2.0 | Framework · Web · WebSocket · Mail · Shell |
+| PaperMC API | 1.21.1-R0.1-SNAPSHOT | Minecraft integration |
+| Apache Commons Math3 | 3.6.1 | Statistics · ML |
+| Gson | 2.10.1 | JSON serialization |
+| React 19 + Vite 6 | — | Web console |
+
+---
+
+## FAQ
+
+
+Agent vs External mode?
+
+Agent Plugin mode is recommended for production — zero latency, 50K+ events/s. External mode for evaluation or plugin-free setups.
+
+
+
+Is DeepSeek AI required?
+
+No. Without `DEEPSEEK_API_KEY`, AI auto-disables and the system falls back to rule engine + ML mode with full anti-cheat capabilities.
+
+
+
+What Java version?
+
+Java 21+. Paper 1.21.1 API (class version 65) requires Java 21 runtime.
+
---
@@ -22,1065 +300,18 @@ Key Features:
| Version | Date | Key Updates |
|---------|------|-------------|
-| V5.3 | 2026-05 | Meteor Client world/player/misc countermeasures: SpeedMine, FastUse, NoInteract, AutoMine, VeinMiner, AutoTool, FakePlayer, PistonAura, Anchor, StashFinder |
-| V5.2 | 2026-05 | Meteor Client movement countermeasures: NoSlow, Spider, Step, PacketFly, AirJump, LongJump, AntiHunger, FastFall, VClip |
-| V5.1 | 2026-05 | Meteor Client combat countermeasures: Criticals, AutoTotem, Surround, AutoTrap, AutoCrystal, AutoArmor, ChestSwap, AutoLog, Hitboxes, BowAimbot |
-| V5.0 | 2026-04 | Agent architecture refactoring, WebSocket real-time communication, Timer/Velocity/Phase/Blink/FastBreak/ElytraFly anti-cheat |
-| V4.0 | 2026-03 | KillAura/Reach/Speed/Jesus/NoFall/Scaffold/Nuker/AutoClicker anti-cheat, player behavior, server protection |
-
----
-
-## Architecture
-
-```
-+---------------------------------------------------------------------+
-| Aluer ServerGuard System Architecture |
-+---------------------------------------------------------------------+
-| |
-| +------------------+ WebSocket +----------------+ |
-| | PaperMC Server | <========================> | ServerGuard | |
-| | | ws://host:8080/agent | Spring Boot | |
-| | +------------+ | | +----------+ | |
-| | | AluerPlugin| | EVENT ---------------> | | Security | | |
-| | | (Agent) | | METRICS --------------> | | Modules | | |
-| | | | | ALERT -----------------> | | (135+) | | |
-| | | Bukkit | | HEARTBEAT -------------> | +----------+ | |
-| | | Events | | | +----------+ | |
-| | +------------+ | <-------- COMMAND ----- | | ML/AI | | |
-| | | <-------- CONFIG ------ | | Engine | | |
-| | Event Listeners | | +----------+ | |
-| | + Combat | | +----------+ | |
-| | + Block | | | DeepSeek | | |
-| | + Movement | | | Analysis | | |
-| | + Inventory | | +----------+ | |
-| | + Chat | | +----------+ | |
-| | + Command | | | Web | | |
-| | + Entity | | | Dashboard | | |
-| | + Packet | | +----------+ | |
-| | + World | +----------------+ |
-| +------------------+ | |
-| | |
-| +------------v-------+ |
-| | Self-Healing | |
-| | Shield / Kernel | |
-| | Autonomy Engine | |
-| +--------------------+ |
-+---------------------------------------------------------------------+
-```
-
-**Communication Protocol**: All messages are single-line JSON transmitted via WebSocket text frames in both directions.
-
-Agent-to-Server message types:
-- `EVENT` -- Bukkit event data (player movement, combat, block operations, etc.)
-- `METRICS` -- Server metrics (TPS, CPU, Memory, online player count)
-- `ALERT` -- Security alerts
-- `HEARTBEAT` -- Keep-alive heartbeat
-- `HANDSHAKE` -- Initial connection handshake
-- `COMMAND_RESULT` -- Command execution acknowledgment
-
-Server-to-Agent command types:
-- `COMMAND` -- Execute action (BAN_IP, BAN_PLAYER, KICK, CLEAR_LAG, etc.)
-- `CONFIG` -- Dynamic configuration update
-- `SHUTDOWN` -- Close connection
-
----
-
-## Technology Stack
-
-| Technology | Version | Purpose |
-|------------|---------|---------|
-| Java | 21 | Core language |
-| Spring Boot | 3.2.0 | Application framework |
-| Maven | 3.9.6 | Build management |
-| PaperMC API | 1.21.1-R0.1-SNAPSHOT | Minecraft server API |
-| Spring WebSocket | 3.2.0 | Agent communication |
-| Spring Mail | 3.2.0 | Email alerts |
-| Spring Shell | 3.1.3 | CLI interaction |
-| SnakeYAML | 2.2 | YAML configuration |
-| Smile | 2.6.0 | Machine learning algorithms |
-| Apache Commons Math | 3.6.1 | Math/statistics |
-| Gson | (embedded) | JSON serialization |
-
----
-
-## Complete Security Module Inventory
-
-### I. Anti-Cheat -- Combat (15 modules)
-
-| Module | Hack Detected | Detection Method |
-|--------|---------------|------------------|
-| AntiKillAuraService | KillAura | Multi-target switching, aimbot angle consistency, max-range attack patterns |
-| AntiReachService | Reach | Attack distance validation, position backtracking |
-| AntiSpeedService | Speed | Horizontal movement speed anomaly analysis |
-| AntiCriticalsService | Criticals | Zero-velocity crits, no-jump crits, crit rate statistics |
-| AntiAutoCrystalService | AutoCrystal | Crystal placement/detonation speed, optimal position calculation detection |
-| AntiAutoTotemService | AutoTotem | Totem re-equip speed (ms-level), consecutive totem usage pattern |
-| AntiSurroundService | Surround | Four-direction block placement speed, defensive block pattern recognition |
-| AntiAutoTrapService | AutoTrap | Target player cage construction speed, piston trap automation |
-| AntiAutoArmor | AutoArmor | Multi-slot armor switching speed, backpack scan pattern |
-| AntiChestSwap | ChestSwap | Chestplate/elytra swap tick-level detection |
-| AntiAutoLog | AutoLog | Post-damage disconnect pattern, low-HP disengagement detection |
-| AntiHitboxes | Hitboxes | Edge hit rate, ray trace distance distribution analysis |
-| AntiBowAimbot | BowAimbot | Moving target hit rate, trajectory consistency, instant precision |
-| AntiVelocityService | Velocity | Knockback magnitude anomaly, anti-knockback detection |
-| AntiAutoClickerService | AutoClicker | CPS statistics, click interval entropy analysis |
-
-### II. Anti-Cheat -- Movement (18 modules)
-
-| Module | Hack Detected | Detection Method |
-|--------|---------------|------------------|
-| AntiFlyDetectionService | Fly | Vertical/horizontal velocity, hover duration, movement pattern analysis |
-| AntiJesusService | Jesus | Water/lava surface movement validation |
-| AntiNoFallService | NoFall | Landing detection, fall damage validation |
-| AntiSpeedService | Speed | Horizontal movement speed anomaly analysis |
-| AntiTimerService | Timer | Game tick interval anomaly, movement speed frequency analysis |
-| AntiPhaseService | Phase | Block clipping/penetration detection, solid block pass-through validation |
-| AntiBlinkService | Blink | Rapid disconnect damage evasion detection |
-| AntiSpiderService | Spider | Non-climbable block wall movement, vertical wall movement detection |
-| AntiStepService | Step | Full-block step-up without jump detection |
-| AntiNoSlowService | NoSlow | Item-use movement speed detection (eating/bow/shield) |
-| AntiPacketFlyService | PacketFly | Packet manipulation flight, oscillation patterns, never-landing detection |
-| AntiAirJumpService | AirJump | Mid-air jump packet detection, consecutive aerial jumps |
-| AntiLongJump | LongJump | Extreme horizontal jump distance detection |
-| AntiAntiHunger | AntiHunger | Zero hunger consumption under high activity detection |
-| AntiFastFall | FastFall | Above-terminal-velocity falling detection |
-| AntiVClip | VClip | Instant vertical block penetration (excluding legitimate teleport) |
-| AntiElytraFlyService | ElytraFly | Elytra speed/altitude manipulation detection |
-| AntiScaffoldService | Scaffold | Block placement frequency/angle/speed pattern analysis |
-
-### III. Anti-Cheat -- World/Player/Misc (19 modules)
-
-| Module | Hack Detected | Detection Method |
-|--------|---------------|------------------|
-| AntiNukerService | Nuker | Mining speed/range/pattern recognition |
-| AntiAutoMineService | AutoMine | Automated mining behavior detection |
-| AntiSpeedMineService | SpeedMine | Accelerated mining (InstaMine/PacketMine) detection |
-| AntiFastBreakService | FastBreak | Block breaking speed anomaly detection |
-| AntiFastUseService | FastUse | Item use acceleration detection |
-| AntiNoInteractService | NoInteract | Interaction bypass detection |
-| AntiVeinMinerService | VeinMiner | Automated vein mining pattern detection |
-| AntiAutoTool | AutoTool | Instant tool switching detection |
-| AntiAutoFishService | AutoFish | Fishing behavior timing/reaction speed analysis |
-| AntiChestStealService | ChestSteal | Container open/loot speed pattern recognition |
-| AntiInventoryManipulationService | InventoryManipulation | Inventory operation speed, illegal slot operation detection |
-| AntiBaritoneService | Baritone | Path smoothness/behavior repetition analysis |
-| AntiXrayDetectionService | Xray | Diamond ratio/straight-line mining/dark-precision detection |
-| AntiGriefDetectionService | Grief | Block destruction rate/TNT/arson/chest theft detection |
-| AntiFakePlayer | FakePlayer | Fake player entity detection |
-| AntiPistonAura | PistonAura | Piston trap automation detection |
-| AntiAnchor | Anchor | Hole anchor defense detection |
-| AntiStashFinder | StashFinder | Automated storage cache scanning detection |
-| AntiDupeDetectionService | AntiDupe | Item duplication detection (stack anomaly, 9 duplication methods) |
-
-### IV. Server Exploit Protection (12 modules)
-
-| Module | Protection Target |
-|--------|-------------------|
-| AntiSignExploitService | Sign NBT exploits (oversized JSON, invalid components, NBT bombs) |
-| AntiBookBanService | Book ban exploits (oversized pages, deep JSON nesting) |
-| AntiResourcePackExploitService | Resource pack exploits (malicious URLs, oversized files, format validation) |
-| AntiTabCompleteCrashService | Tab-complete crash (long text, deep nesting completion limits) |
-| AntiOfflineModeSpoofService | Offline UUID spoofing (premium UUID conflicts, IP correlation) |
-| CrashExploitProtectionService | Crash exploit protection (oversized packets, NBT bombs, book attacks) |
-| CrashExploitSignatureDB | Crash exploit signature database (12 known signatures) |
-| LagMachineDetectionService | Lag machine detection (observer chains, TNT stacks, redstone density) |
-| ChunkLoadRateLimiter | Chunk load rate limiting (WARN/LIMIT/BLOCK 3-tier response) |
-| EntityCountEnforcer | Entity count enforcement (per-chunk/player/type auto-removal) |
-| RedstoneUpdateLimiter | Redstone update frequency limiting (degrade/freeze/exponential backoff) |
-| PacketFloodProtectionService | Packet flood protection |
-
-### V. Chat & Social Security (5 modules)
-
-| Module | Protection Target |
-|--------|-------------------|
-| ChatFloodProtectionService | Chat flood (frequency, similarity, length surges) |
-| AntiAdvertisementService | Advertisement detection (IP/domain/group ID regex) |
-| AntiPhishingLinkService | Phishing links (suspicious domains, short links, SSL verification) |
-| AntiCommandAbuseService | Command abuse (rate limiting, sensitive command interception) |
-| PlayerPrivacyService | Player privacy (IP anonymization, coordinate hiding, log anonymization) |
-
-### VI. Network Security (13 modules)
-
-| Module | Protection Target |
-|--------|-------------------|
-| DDoSProtectionService | DDoS attacks (SYN/UDP/ICMP/HTTP/Slow connection/Amplification) |
-| DDoSDefenseCoordinator | Multi-layer DDoS defense orchestration |
-| ProtocolStateValidator | Protocol state machine (HANDSHAKE/STATUS/LOGIN/PLAY transitions) |
-| BotFingerprintDetector | Bot fingerprint (login timing, naming patterns, movement entropy) |
-| NBTExploitPrevention | NBT exploit prevention (depth/size limits) |
-| ConnectionHandshakeValidator | Handshake validation (protocol version, hostname, ping flood, port scan) |
-| PortScanDetectionService | Port scan detection |
-| BruteForceProtectionService | Brute force protection (multi-window detection) |
-| AntiVPNProxyService | VPN/proxy detection (known VPN IP database, hosting ASN matching) |
-| DNSTunnelDetectionService | DNS tunnel detection (entropy, Base32 encoding, suspicious TLDs) |
-| ReverseShellDetectionService | Reverse shell detection (50+ shell pattern matching) |
-| ProcessInjectionDetectionService | Process injection detection |
-| ARPSpoofDetectionService | ARP spoofing detection (MAC changes, gateway forgery) |
-
-### VII. Host & Access Control Security (6 modules)
-
-| Module | Protection Target |
-|--------|-------------------|
-| FileIntegrityMonitorService | File integrity monitoring (hash baseline, real-time monitoring) |
-| BackdoorPluginScannerService | Backdoor plugin scanning (known malicious class names, remote execution) |
-| ConfigTamperDetectionService | Configuration tampering detection (ops/whitelist real-time monitoring) |
-| OPPrivilegeMonitorService | OP privilege monitoring (privilege changes, sensitive command auditing) |
-| AntiAltAccountService | Alt account detection (IP correlation, behavioral similarity, login patterns) |
-| AntiNameSpoofService | Name spoofing detection (admin/famous player nickname forgery) |
-
-### VIII. Advanced Security Infrastructure (28 modules)
-
-| Module | Function |
-|--------|----------|
-| PlayerSessionValidationService | Player session validation (UUID forgery, premium/offline detection) |
-| PluginVerificationService | Plugin integrity verification (hash comparison, unauthorized modification) |
-| BackupIntegrityService | Backup integrity verification (SHA-256, file count, size comparison) |
-| ConnectionThrottleService | Connection rate limiting (IP/time window/incremental delay) |
-| GeoBlockService | Geographic IP blocking (country/region filtering) |
-| AntiSkinSpoofService | Skin spoofing detection (model data anomaly, skin URL detection) |
-| JwtAuthService | JWT authentication and token management |
-| AntiBotDetectionService | Anti-bot detection (name, join rate, IP correlation) |
-| CSPEnforcementService | CSP security header enforcement (8 response headers) |
-| SSRFProtectionService | SSRF protection (internal IP, cloud metadata, protocol restrictions) |
-| XXEProtectionService | XXE protection (entity injection, Billion Laughs detection) |
-| DatabaseFirewallService | Database firewall (SQL injection, UNION queries, time-based blind) |
-| DataLossPreventionService | Data loss prevention (12 sensitive info rules, auto-masking) |
-| MemoryProtectionService | JVM memory protection (heap/GC/memory leak detection) |
-| SecureFileDeletionService | Secure file deletion (multi-pass overwrite, DoD standard) |
-| ForensicsCollectorService | Forensic collection (process/network/log snapshots) |
-| IncidentResponseService | Incident response (5 predefined response playbooks) |
-| ThreatHuntingService | Threat hunting (10 hunt definitions, 5 categories) |
-| ComplianceScannerService | Compliance scanning (7 categories, 20+ checks) |
-| ExploitSignatureService | Exploit signature detection (Log4Shell, SQLi, RCE -- 15 types) |
-| SecurityOrchestrationService | Multi-layer defense orchestration |
-| SecurityAutomationScheduler | Security automation scheduling |
-| HostEnforcementService | Host-level enforcement |
-| HostIntrusionCountermeasureService | Host intrusion countermeasures |
-| IntrusionDetectionService | Network intrusion detection |
-| IntrusionPreventionSystem | Network intrusion prevention |
-| WebApplicationFirewall | Web application firewall |
-| ZeroTrustArchitectureService | Zero-trust architecture |
-
-### IX. Network & Traffic Analysis (10 modules)
-
-| Module | Function |
-|--------|----------|
-| NetworkMonitorService | Network traffic monitoring |
-| NetworkSnifferService | Network packet sniffing |
-| NetworkThreatFusionService | Multi-source threat intelligence fusion |
-| FlowAnalyzerService | Traffic behavior analysis |
-| TrafficAnalysisService | Traffic pattern analysis |
-| TrafficShapingService | Traffic shaping and QoS |
-| PacketInspectionService | Deep packet inspection |
-| ProtocolAnalysisService | Protocol anomaly analysis |
-| TokenBucketRateLimiter | Reusable token bucket rate limiting primitive |
-| FirewallService | System firewall management |
-
-### X. Infrastructure & Operations Security (8 modules)
-
-| Module | Function |
-|--------|----------|
-| SIEMService | Security information and event management |
-| LogAnalysisService | Log pattern analysis |
-| LogCorrelationService | Cross-source log correlation |
-| ThreatIntelligenceService | Threat intelligence aggregation |
-| IPReputationService | IP reputation database queries |
-| SSLTLSCertificateService | SSL/TLS certificate management |
-| SecurityBaselineHardeningService | Security baseline hardening |
-| ContainerSecurityService | Container runtime security |
-
-### XI. ML/AI Behavioral Analysis (4 modules)
-
-| Module | Function |
-|--------|----------|
-| BehavioralProfilingEngine | Player behavioral profiling (statistical baseline modeling) |
-| CombatPatternRecognizer | Combat pattern recognition (anomalous combat sequence detection) |
-| MovementPatternAnalyzer | Movement pattern analysis (trajectory anomalies, path entropy) |
-| ThreatScoreAggregator | Threat score aggregation (multi-dimensional threat fusion and escalation) |
-
----
-
-## Deployment Guide
-
-### Mode 1: Plugin Embedded Mode (Recommended)
-
-ServerGuard runs directly inside the Minecraft server process as a Paper plugin, achieving zero network latency and maximum real-time performance.
-
-**Prerequisites:**
-- Minecraft PaperMC 1.21.1 server installed
-- Java 21 runtime
-- ServerGuard engine JAR compiled
-
-**Deployment Steps:**
-
-1. **Build the plugin**
- ```bash
- cd /opt/AluerIII
- ./apache-maven-3.9.6/bin/mvn package -DskipTests
- ```
-
-2. **Install plugin to Minecraft server**
- ```bash
- cp target/serverguard-4.0.0.jar /opt/minecraft/plugins/AluerServerGuard.jar
- ```
-
-3. **Create plugin config** at `plugins/AluerServerGuard/config.yml`:
- ```yaml
- server-url: ws://localhost:8080/agent
- ```
-
-4. **Start ServerGuard engine** (must start before Minecraft server)
- ```bash
- java -jar target/serverguard-4.0.0.jar
- ```
-
-5. **Start Minecraft server**
- ```bash
- cd /opt/minecraft
- java -Xms4G -Xmx4G -jar paper-1.21.11.jar
- ```
-
-Upon startup, AluerPlugin will automatically connect to the ServerGuard engine via WebSocket and begin pushing Bukkit event data.
-
-### Mode 2: External Monitoring Mode
-
-ServerGuard runs as an independent process, providing external protection via RCON and log monitoring. Suitable for scenarios where plugin installation is not desired.
-
-**Deployment Steps:**
-
-1. **Build**
- ```bash
- ./apache-maven-3.9.6/bin/mvn package -DskipTests
- ```
-
-2. **Configure `application.yml`**
- ```yaml
- serverguard:
- mode: external
- minecraft:
- working-dir: /opt/minecraft
- rcon:
- enabled: true
- host: localhost
- port: 25575
- password: "your_rcon_password_here"
- process-name: paper-1.21.11.jar
- ```
-
-3. **Enable RCON in Minecraft `server.properties`**
- ```properties
- enable-rcon=true
- rcon.port=25575
- rcon.password=your_rcon_password_here
- ```
-
-4. **Start ServerGuard**
- ```bash
- java -jar target/serverguard-4.0.0.jar
- ```
-
----
-
-## Configuration Reference
-
-### Core Configuration (serverguard.*)
-
-```yaml
-serverguard:
- mode: ${SERVERGUARD_MODE:external} # plugin or external
-
- minecraft:
- service-name: minecraft
- process-name: paper-1.21.11.jar
- jar-file: paper-1.21.11.jar
- working-dir: /opt/minecraft
- java-opts: -Xms4G -Xmx4G
- check-interval-seconds: 5
- rcon:
- enabled: true
- host: localhost
- port: 25575
- password: ${RCON_PASSWORD:}
-
- monitor:
- tps-threshold: 15 # Alert when TPS falls below this value
- cpu-threshold: 80.0 # Alert when CPU usage exceeds this value (%)
- memory-threshold: 85.0 # Alert when memory usage exceeds this value (%)
- connection-threshold: 50 # Alert when concurrent connections exceed this value
- log-watch-lines: 100 # Number of log lines to monitor
- log-path: /opt/minecraft/logs/latest.log
-
- alert:
- enabled: true
- email:
- smtp-host: smtp.qq.com
- smtp-port: 587
- username: ${ALUER_ALERT_SMTP_USERNAME:}
- password: ${ALUER_ALERT_SMTP_PASSWORD:}
- to:
- - ${ALUER_ALERT_EMAIL_PRIMARY:}
- - ${ALUER_ALERT_EMAIL_SECONDARY:}
- rate-limit:
- per-type-seconds: 300 # Minimum interval between same-type alerts (seconds)
- max-emails-per-minute: 10 # Maximum emails per minute
-```
-
-### AI Configuration (serverguard.ai.*)
-
-```yaml
- ai:
- enabled: true
- use-isolation-forest: true # Enable Isolation Forest anomaly detection
- use-prediction: true # Enable time series prediction
- sliding-window-size: 100 # Analysis sliding window size
- anomaly-threshold: 0.7 # Anomaly detection threshold (0-1)
- prediction-horizon-minutes: 60 # Prediction horizon (minutes)
- deepseek:
- enabled: true
- api-key: ${DEEPSEEK_API_KEY:}
- base-url: ${DEEPSEEK_BASE_URL:https://api.deepseek.com}
- model: ${DEEPSEEK_MODEL:deepseek-chat}
- max-tokens: 1000
- temperature: 0.35 # Analysis stability (0=precise, 1=creative)
- auto-analyze-alerts: true # Automatically analyze alerts
- analysis-interval-seconds: 45 # Analysis interval (seconds)
- auto-execute:
- enabled: true
- ban-ip: true # Allow automatic IP banning
- kill-entity: true # Allow automatic entity cleanup
- clear-lag: true # Allow automatic lag clearing
- set-spawn-rate: true # Allow automatic spawn rate adjustment
- kick-player: true # Allow automatic player kicking
- whitelist: true # Allow automatic whitelist enabling
- min-confidence: 88 # Minimum confidence for auto-execution (%)
-```
-
-### Security Configuration (serverguard.security.*)
-
-```yaml
- security:
- enabled: true
- auto-ban-vpn: true
- check-on-login: true
- max-connections-per-ip: 3 # Maximum connections per IP
- block-common-exploits: true
- log-all-commands: true
-
- minecraft-defense:
- enabled: true
- game-tcp-port: 25565
- query-udp-port: 25565
- rcon-tcp-port: 25575
- status-ping-threshold: 25 # Status ping flood threshold
- login-burst-threshold: 12 # Login burst threshold
- bot-swarm-threshold: 15 # Bot swarm threshold
- query-flood-threshold: 30 # Query flood threshold
- rcon-brute-force-threshold: 5 # RCON brute force threshold
- compression-payload-threshold: 8192 # Compression payload maximum
-
- ddos-defense:
- enabled: true
- syn-flood-threshold: 100
- udp-flood-threshold: 200
- icmp-flood-threshold: 100
- http-flood-threshold: 150
- slow-connection-threshold: 150
- amplification-threshold: 20
- minecraft-status-threshold: 20
- minecraft-login-threshold: 10
- minecraft-rcon-threshold: 5
- minecraft-query-threshold: 25
- minecraft-bot-swarm-threshold: 12
-
- anti-intrusion:
- enabled: true
- monitor-commands: true
- monitor-processes: true
- monitor-files: true
- monitor-plugins: true
- monitor-systemd: true
- monitor-rcon: true
- file-integrity:
- enabled: true
- max-depth: 5
- monitored-paths:
- - /opt/minecraft/plugins
- - /opt/minecraft/server.properties
- - /opt/minecraft/paper-1.21.11.jar
- - /opt/minecraft/start.sh
- - /etc/systemd/system/minecraft.service
-
- host-enforcement:
- enabled: true
- dry-run: true # Dry-run mode (no actual blocking)
- preferred-backend: auto # Backend: auto/iptables/nftables/firewalld
- default-block-minutes: 60 # Default block duration (minutes)
- default-rate-limit-per-minute: 120 # Default rate limit per minute
- mirror-to-cloud-edge: true # Mirror to cloud edge
-
- cloud-edge:
- enabled: false
- dry-run: true
- provider: cloudflare
- zone-id: ${ALUER_CLOUDFLARE_ZONE_ID:}
- api-key: ${ALUER_CLOUDFLARE_API_KEY:}
- api-email: ${ALUER_CLOUDFLARE_EMAIL:}
- default-block-mode: block
- default-challenge-mode: challenge
- enable-under-attack-on-critical: true
-
- orchestration:
- enabled: true
- allow-local-block: true
- allow-edge-challenge: true
- allow-minecraft-defense: true
- notify-on-critical: true
-
- automation:
- enabled: true
- feed-refresh-minutes: 15 # Threat intel refresh interval
- posture-snapshot-minutes: 5 # Security posture snapshot interval
- integrity-rescan-minutes: 30 # Integrity rescan interval
- rule-sync-minutes: 10 # Rule sync interval
- incident-retention-minutes: 120 # Incident retention period
-
- autonomy:
- enabled: true
- deepseek-dominant: true # DeepSeek-dominant decision making
- quiet-console: true # Quiet console mode
- loop-interval-seconds: 45 # Autonomy loop interval
- min-risk-score-for-action: 70 # Minimum risk score for action
- critical-risk-score: 90 # Critical risk score
- workflow-cooldown-seconds: 180 # Workflow cooldown
- max-actions-per-hour: 12 # Maximum actions per hour
- require-second-signal-for-containment: true # Require second signal for containment
-
- shield:
- enabled: true
- auto-mode: true
- auto-enable-under-attack: true
- heat-trigger: 78 # Heat trigger threshold
- resonance-trigger: 72 # Resonance trigger threshold
- threat-score-trigger: 85 # Threat score trigger threshold
- edge-challenge-offender-limit: 6 # Edge challenge offender limit
- shelter-rate-limit-per-minute: 45 # Shelter rate limit per minute
- attacker-notice-enabled: true
- deterrence-message: "Your source has been identified, recorded, and isolated by Aluer."
-
- kernel:
- enabled: true
- pulse-interval-seconds: 30 # Pulse interval
- pulse-history-size: 180 # Pulse history size
- journal-size: 300 # Journal size
- echo-retention-minutes: 180 # Echo retention period
- adaptive-weights: true # Adaptive weights
- directive-heat-threshold: 60 # Directive heat threshold
- lockdown-heat-threshold: 82 # Lockdown heat threshold
-
- task-bus:
- enabled: true
- auto-dispatch: true
- dispatch-interval-seconds: 10
- queue-limit: 200
- history-limit: 300
-
- self-healing:
- enabled: true
- dry-run: true # Dry-run mode
- loop-interval-seconds: 45
- auto-backup-before-recovery: true # Auto-backup before recovery
- auto-whitelist-on-swarm: true # Auto-whitelist on bot swarm
- allow-soft-restart: true # Allow soft restart
- tps-emergency-threshold: 12 # TPS emergency threshold
- cpu-emergency-threshold: 92.0 # CPU emergency threshold (%)
- memory-emergency-threshold: 95.0 # Memory emergency threshold (%)
- max-recovery-actions-per-hour: 8 # Maximum recovery actions per hour
-```
-
-### SuperEvolution Module Switches (serverguard.security.super-evolution.*)
-
-```yaml
- super-evolution:
- # === V4.0 Advanced Security Modules ===
- jwt-auth: true # JWT authentication and token management
- brute-force: true # Brute force protection (multi-window detection)
- anti-bot: true # Anti-bot detection
- reverse-shell: true # Reverse shell detection (50+ pattern matching)
- arp-spoof: true # ARP spoofing detection
- dns-tunnel: true # DNS tunnel detection (entropy/Base32/suspicious TLDs)
- exploit-signature: true # Exploit signature detection (Log4Shell/SQLi/RCE -- 15 types)
- ssrf: true # SSRF protection
- xxe: true # XXE protection
- csp: true # CSP security header enforcement
- database-firewall: true # Database firewall
- dlp: true # Data loss prevention (12 sensitive info rules)
- memory-protection: true # JVM memory protection
- process-injection: true # Process injection detection
- secure-delete: true # Secure file deletion
- forensics: true # Forensic collection
- incident-response: true # Incident response (5 predefined playbooks)
- threat-hunting: true # Threat hunting (10 hunt definitions)
- compliance: true # Compliance scanning (7 categories, 20+ checks)
- anti-grief: true # Anti-grief detection
- # === Minecraft-Specific Protection ===
- anti-xray: true # X-ray detection
- anti-fly: true # Fly hack detection
- anti-dupe: true # Item duplication detection (9 methods)
- crash-exploit: true # Crash exploit protection
- lag-machine: true # Lag machine detection
- # === V4.0 New Modules ===
- geo-block: true # Geographic IP blocking
- session-validation: true # Player session validation
- plugin-verification: true # Plugin integrity verification
- connection-throttle: true # Connection rate limiting
- backup-integrity: true # Backup integrity verification
- anti-skin-spoof: true # Skin spoofing detection
- # === V4.0 Anti-Cheat Extended ===
- anti-kill-aura: true # KillAura detection
- anti-reach: true # Reach detection
- anti-speed: true # Speed detection
- anti-jesus: true # Jesus detection
- anti-no-fall: true # NoFall detection
- anti-scaffold: true # Scaffold detection
- anti-timer: true # Timer detection
- anti-velocity: true # Velocity detection
- anti-phase: true # Phase detection
- anti-blink: true # Blink detection
- anti-fast-break: true # FastBreak detection
- anti-elytra-fly: true # ElytraFly detection
- # === V4.0 Player Behavior ===
- anti-nuker: true # Nuker detection
- anti-auto-clicker: true # AutoClicker detection
- anti-chest-steal: true # ChestSteal detection
- anti-auto-fish: true # AutoFish detection
- anti-inventory-manipulation: true # Inventory manipulation detection
- anti-baritone: true # Baritone detection
- # === V4.0 Server Protection ===
- packet-flood-protection: true # Packet flood protection
- anti-sign-exploit: true # Sign exploit protection
- anti-book-ban: true # Book ban protection
- anti-resource-pack-exploit: true # Resource pack exploit protection
- anti-tab-complete-crash: true # Tab complete crash protection
- anti-offline-mode-spoof: true # Offline mode spoof protection
- # === V4.0 Access Control ===
- op-privilege-monitor: true # OP privilege monitoring
- config-tamper-detection: true # Config tamper detection
- backdoor-plugin-scanner: true # Backdoor plugin scanner
- anti-vpn-proxy: true # VPN/proxy detection
- anti-alt-account: true # Alt account detection
- anti-name-spoof: true # Name spoofing detection
- # === V4.0 Chat & Social Security ===
- chat-flood-protection: true # Chat flood protection
- anti-advertisement: true # Advertisement detection
- anti-phishing-link: true # Phishing link detection
- anti-command-abuse: true # Command abuse detection
- player-privacy: true # Player privacy protection
- # === V5.0 Server Protection Extended ===
- chunk-load-rate-limiter: true # Chunk load rate limiter
- entity-count-enforcer: true # Entity count enforcer
- redstone-update-limiter: true # Redstone update limiter
- crash-exploit-signature-db: true # Crash exploit signature database
- # === V4.0 Network Protocol Security ===
- protocol-validator: true # Protocol state validator
- token-bucket-rate-limiter: true # Token bucket rate limiter
- bot-fingerprint: true # Bot fingerprint detection
- nbt-exploit-prevention: true # NBT exploit prevention
- handshake-validator: true # Connection handshake validator
- # === V5.1 Anti-Cheat Combat (Meteor Client) ===
- anti-criticals: true # Criticals detection
- anti-auto-totem: true # AutoTotem detection
- anti-surround: true # Surround detection
- anti-auto-trap: true # AutoTrap detection
- anti-auto-crystal: true # AutoCrystal detection
- anti-auto-armor: true # AutoArmor detection
- anti-chest-swap: true # ChestSwap detection
- anti-auto-log: true # AutoLog detection
- anti-hitboxes: true # Hitboxes detection
- anti-bow-aimbot: true # BowAimbot detection
- # === V5.2 Anti-Cheat Movement (Meteor Client) ===
- anti-no-slow: true # NoSlow detection
- anti-spider: true # Spider detection
- anti-step: true # Step detection
- anti-packet-fly: true # PacketFly detection
- anti-air-jump: true # AirJump detection
- anti-long-jump: true # LongJump detection
- anti-anti-hunger: true # AntiHunger detection
- anti-fast-fall: true # FastFall detection
- anti-vclip: true # VClip detection
- # === V5.3 Anti-Cheat World/Player/Misc (Meteor Client) ===
- anti-speed-mine: true # SpeedMine detection
- anti-fast-use: true # FastUse detection
- anti-no-interact: true # NoInteract detection
- anti-auto-mine: true # AutoMine detection
- anti-vein-miner: true # VeinMiner detection
- anti-auto-tool: true # AutoTool detection
- anti-fake-player: true # FakePlayer detection
- anti-piston-aura: true # PistonAura detection
- anti-anchor: true # Anchor detection
- anti-stash-finder: true # StashFinder detection
-```
-
-### Other Configuration Sections
-
-```yaml
- dashboard:
- enabled: true
- title: "Aluer Nebula Console"
- subtitle: "PaperMC defense, recovery, and remote operations fabric"
- refresh-interval-seconds: 6
- compact-terminal: true
- ssh-gateway:
- enabled: true
- session-timeout-minutes: 30
- max-sessions: 6
- command-timeout-seconds: 25
- strict-host-key-checking: false
- allow-private-key-paste: true
- require-engine-handshake: true
- handshake-ttl-seconds: 30
-
- announcement:
- enabled: false
- interval-seconds: 300
- messages:
- - "Welcome to the server!"
-
- afk:
- enabled: false
- afk-timeout-minutes: 5
- max-afk-minutes: 30
- teleport-to-afk-zone: false
- afk-zone: "0,100,0"
- auto-logout: false
-
- chat-filter:
- enabled: false
- block-ip: true
- block-profanity: true
- block-advertising: true
- block-spam: true
- block-illegal: true
- spam-threshold: 5
- spam-window-seconds: 10
- mute-on-violation: true
- mute-duration-minutes: 5
- kick-on-repeat: true
- max-violations-before-kick: 3
-
- backup:
- enabled: false
- backup-dir: /opt/minecraft/backups
- world-dir: /opt/minecraft/world
- plugin-dir: /opt/minecraft/plugins
- config-dir: /opt/minecraft
- interval-hours: 24
- max-backups: 7
- compress: true
- backup-plugins: true
- backup-config: false
- notify-on-complete: true
-
- schedule:
- enabled: true
- daily-restart: true
- restart-time: "04:00"
- save-before-restart: true
- announce-restart: true
- announce-message: "Server will restart in {minutes} minutes"
- weekly-backup: true
- backup-day: sunday
- backup-time: "03:00"
- clear-lag-daily: true
- clear-lag-time: "02:00"
-```
-
----
-
-## WebSocket Communication Protocol
-
-### Message Format
-
-All messages are single-line JSON transmitted via WebSocket text frames.
-
-**Agent to Server event message:**
-
-```json
-{
- "type": "EVENT",
- "agentId": "agent-survival-01",
- "timestamp": 1715000000000,
- "payload": {
- "eventType": "PLAYER_MOVE",
- "playerName": "Steve",
- "x": 100.5,
- "y": 64.0,
- "z": 200.3,
- "yaw": 45.0,
- "pitch": 0.0
- }
-}
-```
-
-**Agent to Server heartbeat:**
-
-```json
-{
- "type": "HEARTBEAT",
- "agentId": "agent-survival-01",
- "timestamp": 1715000005000,
- "payload": {
- "status": "alive"
- }
-}
-```
-
-**Server to Agent command:**
-
-```json
-{
- "type": "COMMAND",
- "requestId": "550e8400-e29b-41d4-a716-446655440000",
- "timestamp": 1715000001000,
- "payload": {
- "command": "KICK",
- "target": "Hacker123",
- "reason": "KillAura detected - confidence 94%"
- }
-}
-```
-
-### Complete Event Types
-
-| Event Constant | Value | Description |
-|---------------|-------|-------------|
-| EVENT_PLAYER_JOIN | PLAYER_JOIN | Player joined server |
-| EVENT_PLAYER_QUIT | PLAYER_QUIT | Player left server |
-| EVENT_PLAYER_MOVE | PLAYER_MOVE | Player moved (x/y/z coordinates, yaw/pitch angles) |
-| EVENT_PLAYER_TELEPORT | PLAYER_TELEPORT | Player teleported |
-| EVENT_PLAYER_CHAT | PLAYER_CHAT | Chat message |
-| EVENT_PLAYER_COMMAND | PLAYER_COMMAND | Command executed |
-| EVENT_PLAYER_DAMAGE | PLAYER_DAMAGE | Player took damage |
-| EVENT_COMBAT_ATTACK | COMBAT_ATTACK | Attack event (attacker/target/damage) |
-| EVENT_COMBAT_DEATH | COMBAT_DEATH | Death event |
-| EVENT_BLOCK_BREAK | BLOCK_BREAK | Block broken (block type/coordinates/tool) |
-| EVENT_BLOCK_PLACE | BLOCK_PLACE | Block placed |
-| EVENT_INVENTORY_CLICK | INVENTORY_CLICK | Inventory interaction (slot/item type) |
-| EVENT_ENTITY_SPAWN | ENTITY_SPAWN | Entity spawned |
-| EVENT_CHUNK_LOAD | CHUNK_LOAD | Chunk loaded |
-
-### Complete Command Types
-
-| Command Constant | Value | Description |
-|-----------------|-------|-------------|
-| CMD_BAN_IP | BAN_IP | Ban IP address |
-| CMD_BAN_PLAYER | BAN_PLAYER | Ban player account |
-| CMD_KICK | KICK | Kick player from server |
-| CMD_CLEAR_LAG | CLEAR_LAG | Remove all non-player entities |
-| CMD_SET_SPAWN_RATE | SET_SPAWN_RATE | Dynamically adjust mob spawn rate |
-| CMD_ENABLE_WHITELIST | ENABLE_WHITELIST | Enable server whitelist |
-| CMD_DISABLE_WHITELIST | DISABLE_WHITELIST | Disable server whitelist |
-| CMD_BROADCAST | BROADCAST | Broadcast message to all players |
-| CMD_SAVE_ALL | SAVE_ALL | Force save all worlds |
-| CMD_EXECUTE | EXECUTE | Execute arbitrary console command |
-
----
-
-## Alert Types
-
-The system supports 75 alert types defined in `AlertType.java`:
-
-**System Monitoring (8):**
-PROCESS_DEAD, TPS_LOW, CPU_HIGH, MEM_HIGH, CONNECTION_FLOOD, LOG_ATTACK, BACKUP_FAILED, AI_ANOMALY
-
-**V4.0 Anti-Cheat (10):**
-SECURITY_KILL_AURA, SECURITY_REACH, SECURITY_SPEED, SECURITY_JESUS, SECURITY_NOFALL, SECURITY_SCAFFOLD, SECURITY_NUKER, SECURITY_AUTO_CLICKER, SECURITY_AUTO_FISH, SECURITY_FLY
-
-**V5.0 Anti-Cheat (6):**
-SECURITY_TIMER, SECURITY_VELOCITY, SECURITY_PHASE, SECURITY_BLINK, SECURITY_FAST_BREAK, SECURITY_ELYTRA_FLY
-
-**V5.1 Combat (10):**
-SECURITY_CRITICALS, SECURITY_AUTO_TOTEM, SECURITY_SURROUND, SECURITY_AUTO_TRAP, SECURITY_AUTO_CRYSTAL, SECURITY_AUTO_ARMOR, SECURITY_CHEST_SWAP, SECURITY_AUTO_LOG, SECURITY_HITBOXES, SECURITY_BOW_AIMBOT
-
-**V5.2 Movement (9):**
-SECURITY_NO_SLOW, SECURITY_SPIDER, SECURITY_STEP, SECURITY_PACKET_FLY, SECURITY_AIR_JUMP, SECURITY_LONG_JUMP, SECURITY_ANTI_HUNGER, SECURITY_FAST_FALL, SECURITY_VCLIP
-
-**V5.3 World/Misc (10):**
-SECURITY_SPEED_MINE, SECURITY_FAST_USE, SECURITY_NO_INTERACT, SECURITY_AUTO_MINE, SECURITY_VEIN_MINER, SECURITY_AUTO_TOOL, SECURITY_FAKE_PLAYER, SECURITY_PISTON_AURA, SECURITY_ANCHOR, SECURITY_STASH_FINDER
-
-**Player Behavior (6):**
-SECURITY_CHEST_STEAL, SECURITY_INVENTORY_MANIPULATION, SECURITY_GRIEF, SECURITY_ALT_ACCOUNT, SECURITY_BARITONE, SECURITY_XRAY
-
-**Server Protection (9):**
-SECURITY_SIGN_EXPLOIT, SECURITY_BOOK_BAN, SECURITY_RESOURCE_PACK_EXPLOIT, SECURITY_TAB_COMPLETE_CRASH, SECURITY_OFFLINE_MODE_SPOOF, SECURITY_CHUNK_RATE, SECURITY_ENTITY_LIMIT, SECURITY_REDSTONE_LAG, SECURITY_CRASH_EXPLOIT
-
-**Chat Security (4):**
-CHAT_FLOOD, CHAT_ADVERTISEMENT, CHAT_PHISHING, COMMAND_ABUSE
-
-**Network Security (9):**
-SECURITY_DDOS, SECURITY_PORT_SCAN, SECURITY_BRUTE_FORCE, SECURITY_VPN_PROXY, SECURITY_DNS_TUNNEL, SECURITY_PROTOCOL_VIOLATION, SECURITY_BOT_FINGERPRINT, SECURITY_NBT_EXPLOIT, SECURITY_HANDSHAKE_ANOMALY
-
-**Host Security (5):**
-SECURITY_REVERSE_SHELL, SECURITY_PROCESS_INJECTION, SECURITY_FILE_TAMPER, SECURITY_BACKDOOR_PLUGIN, SECURITY_CONFIG_TAMPER
-
-**ML Analysis (4):**
-ML_BEHAVIOR_ANOMALY, ML_THREAT_ESCALATION, ML_MOVEMENT_PATTERN, ML_COMBAT_PATTERN
-
-**General (1):**
-SECURITY_OTHER
-
----
-
-## Testing Guide
-
-### Run Full Test Suite
-
-```bash
-cd /opt/AluerIII
-./apache-maven-3.9.6/bin/mvn test
-```
-
-### Testing Conventions
-
-This project follows strict testing discipline:
-- **Live Fire Testing**: Tests must simulate real Minecraft server environments
-- **Production Alignment**: Test data and behavior must match actual production environments
-- **Dual Constructor Pattern**: Each Service class provides both a no-arg constructor (for testing) and an @Autowired constructor (for production injection)
-- **Static Factory Methods**: Detection results use `clean()`, `blocked()`, `flagged()` static factory methods
-- **Full Suite Validation**: Full test suite must pass before and after every code change
-
-### Build Commands
-
-```bash
-# Compile
-./apache-maven-3.9.6/bin/mvn compile
-
-# Run full test suite
-./apache-maven-3.9.6/bin/mvn test
-
-# Package (skip tests for quick deployment)
-./apache-maven-3.9.6/bin/mvn package -DskipTests
-
-# Clean build artifacts
-./apache-maven-3.9.6/bin/mvn clean
-```
-
----
-
-## Project Structure
-
-```
-AluerIII/
-├── pom.xml # Maven build configuration
-├── application.yml # Spring Boot configuration (316 lines)
-├── CLAUDE.md # Development guidelines
-├── README.md # Project README (Chinese)
-├── README_EN.md # Project README (English)
-├── docs/
-│ ├── DEVELOPER.md # Developer reference
-│ ├── PROJECT_SUMMARY.md # Project overview and module breakdown
-│ └── USER_MANUAL.md # User manual
-├── apache-maven-3.9.6/ # Bundled Maven 3.9.6
-├── src/
-│ ├── main/java/com/aluer/
-│ │ ├── ServerGuardApplication.java # Spring Boot entry point
-│ │ ├── config/
-│ │ │ └── ServerGuardConfig.java # Full configuration class (1273 lines, includes SuperEvolutionConfig)
-│ │ ├── model/
-│ │ │ └── AlertType.java # Alert type enum (75 alert types)
-│ │ ├── agent/
-│ │ │ └── AgentMessage.java # Agent communication protocol
-│ │ ├── security/ # Security modules (123 Java files)
-│ │ │ ├── AntiKillAuraService.java
-│ │ │ ├── AntiReachService.java
-│ │ │ ├── AntiAutoCrystalService.java
-│ │ │ ├── ... (120+ more)
-│ │ │ └── ZeroTrustArchitectureService.java
-│ │ ├── ml/ # ML modules (4 files)
-│ │ │ ├── BehavioralProfilingEngine.java
-│ │ │ ├── CombatPatternRecognizer.java
-│ │ │ ├── MovementPatternAnalyzer.java
-│ │ │ └── ThreatScoreAggregator.java
-│ │ ├── plugin/ # Paper plugin implementation
-│ │ │ ├── AluerPlugin.java # Plugin main class (JavaPlugin)
-│ │ │ ├── AluerCommandExecutor.java # Command registrar
-│ │ │ ├── bridge/
-│ │ │ │ ├── AgentWebSocketClient.java # WebSocket client
-│ │ │ │ ├── DataBridge.java # Data format bridge
-│ │ │ │ └── InternalCommandExecutor.java # Bukkit API command executor
-│ │ │ └── listener/ # Bukkit event listeners (9)
-│ │ │ ├── BlockEventListener.java # Block events (break/place)
-│ │ │ ├── ChatEventListener.java # Chat/social events
-│ │ │ ├── CombatEventListener.java # Combat events (attack/death)
-│ │ │ ├── CommandEventListener.java # Command execution events
-│ │ │ ├── EntityEventListener.java # Entity spawn/despawn events
-│ │ │ ├── InventoryEventListener.java # Inventory/container events
-│ │ │ ├── PacketEventListener.java # Raw packet events
-│ │ │ ├── PlayerEventListener.java # Player join/quit/move events
-│ │ │ └── WorldEventListener.java # World/chunk events
-│ │ ├── controller/
-│ │ │ └── TestController.java # Test controller
-│ │ └── websocket/ # WebSocket server
-│ └── main/resources/
-│ └── application.yml # Default configuration file
-└── src/test/ # Test code directory
-```
-
----
-
-## Development Guide
-
-### Quick Start
-
-```bash
-# 1. Clone repository
-git clone
-cd AluerIII
-
-# 2. Compile
-./apache-maven-3.9.6/bin/mvn compile
-
-# 3. Run tests
-./apache-maven-3.9.6/bin/mvn test
-
-# 4. Package
-./apache-maven-3.9.6/bin/mvn package -DskipTests
-```
-
-### Requirements
-
-| Dependency | Version | Notes |
-|------------|---------|-------|
-| Java JDK | 21+ | Compilation and runtime |
-| Maven | 3.9.6 | Bundled with project |
-| PaperMC | 1.21.1 | Minecraft server (Plugin mode only) |
-
-### Development Conventions
-
-See `CLAUDE.md` in the project root. Core principles:
-- **YOLO Mode**: Execute directly, do not wait for confirmation
-- **Chinese Comments**: Detailed Chinese comments on every method and critical logic, explain WHY not WHAT
-- **Testing Discipline**: Full test suite before and after every code change
-- **Frequent Commits**: Each meaningful change gets its own Git commit with Chinese commit messages
-- **Zero Pseudocode**: Every line of code must be compilable, runnable, and verifiable
-
----
-
-## Performance Characteristics
-
-| Metric | Plugin Mode | External Mode |
-|--------|------------|---------------|
-| Communication Latency | < 1ms (same-machine WebSocket) | Depends on RCON response |
-| Event Throughput | 50,000+ events/sec | 10,000+ events/sec |
-| Online Player Capacity | 100+ (single agent) | 100+ |
-| Memory Footprint | ~50MB (plugin portion) | ~200MB (full engine) |
-| Module Hot-Switching | Supported | Supported |
-| Automatic Recovery | Fully automatic (self-healing) | Fully automatic |
-| DDoS Defense | Multi-layer coordinated | Multi-layer coordinated |
-| AI Decision Latency | ~45s (DeepSeek analysis) | ~45s |
-| Use Case | Production servers (recommended) | Monitoring/backup scenarios |
+| **V5.3** | 2026-05 | Meteor World/Player countermeasures |
+| **V5.2** | 2026-05 | Meteor Movement countermeasures |
+| **V5.1** | 2026-05 | Meteor Combat countermeasures |
+| **V5.0** | 2026-04 | Agent WebSocket architecture · AI/ML engine |
+| **V4.0** | 2026-03 | Core anti-cheat modules |
---
## License
Proprietary. All rights reserved.
+
+
+ Aluer ServerGuard — Protecting Every Minecraft Server
+